Procedural Dungeon Generation Analysis and Adaptation. - Jessica R. Baron (ACM Southeast Regional Conference, 2017)

Landmark-Based Re-topology of Stereo-Pair Acquired Face Meshes. - Eric K. Patterson; Jessica R. Baron; Devin Simpson (ICCVG, 2018)

Real-time rocks: shader-based labradorite. - Eric K. Patterson; Jessica R. Baron (SIGGRAPH Educator's Forum, 2018)

Procedurally Generating Biologically Driven Feathers. - Jessica R. Baron; Eric K. Patterson (CGI, 2019)

Procedural Shading for Rendering the Appearance of Feathers. - Jessica R. Baron; Daljit Singh Dhillon; Eric K. Patterson (SIGGRAPH Posters, 2021)

Evaluating effects of focal length and viewing angle in a comparison of recent face landmark and alignment methods. - Xiang Li 092; Jianzheng Liu; Jessica R. Baron; Khoa Luu; Eric K. Patterson (EURASIP J. Image Video Process., 2021)

Microstructure-based appearance rendering for feathers. - Jessica R. Baron; Daljit Singh Dhillon; N. Adam Smith; Eric K. Patterson (Comput. Graph., 2022)

Toward Efficient Capture of Spatially Varying Material Properties. - Jessica R. Baron; Eric K. Patterson; Jonathan Dupuy (SIGGRAPH Posters, 2023)

Robust Color Correction for Preserving Spatial Variations within Photographs. - Daljit Singh Dhillon; Parisha Joshi; Jessica R. Baron; Eric K. Patterson (SIGGRAPH Posters, 2023)

Robust Distribution-Aware Color Correction for Single-Shot Images. - Daljit Singh J. Dhillon; Parisha Joshi; Jessica R. Baron; Eric K. Patterson (Comput. Graph. Forum, 2023)