Immersive Technologies and Experiences for Archaeological Site Exploration and Analysis. - Jan Oliver Wallgrün; Jiawei Huang 004; Jiayan Zhao; Claire Ebert; Paul Roddy; Jaime J. Awe; Tim Murtha; Alexander Klippel (COSIT (Workshops/Posters), 2017)

Pieces of the past, maya treasure hunt: a virtual reality game experience. - Jiawei Huang 004 (SIGGRAPH Posters, 2019)

Visualizing Natural Environments from Data in Virtual Reality: Combining Realism and Uncertainty. - Jiawei Huang 004; Melissa S. Lucash; Mark B. Simpson; Casey Helgeson; Alexander Klippel (VR, 2019)

Visualizing Ecological Data in Virtual Reality. - Jiawei Huang 004; Melissa S. Lucash; Robert M. Scheller; Alexander Klippel (VR, 2019)

The Effects of Visual Realism on Spatial Memory and Exploration Patterns in Virtual Reality. - Jiawei Huang 004; Alexander Klippel (VRST, 2020)

Fostering Geological Thinking Through Virtual Strike and Dip Measurements. - Natalie Bursztyn; Hannah Riegel; Pejman Sajjadi; Bart Masters; Jiayan Zhao; Jiawei Huang 004; Mahda M. Bagher; Jan Oliver Wallgrün; Alexander Klippel (VR Workshops, 2021)

Walking through the forests of the future: using data-driven virtual reality to visualize forests under climate change. - Jiawei Huang 004; Melissa S. Lucash; Robert M. Scheller; Alexander Klippel (Int. J. Geogr. Inf. Sci., 2021)