Runtime Baseline Adjustment for Stereo Panorama. - Jiawei Ou; Chanjuan Wen; Jinyuan Jia (CW, 2008)

SafeGI: Type Checking to Improve Correctness in Rendering System Implementation. - Jiawei Ou; Fabio Pellacini (Comput. Graph. Forum, 2010)

LightSlice: matrix slice sampling for the many-lights problem. - Jiawei Ou; Fabio Pellacini (ACM Trans. Graph., 2011)

ISHair: Importance Sampling for Hair Scattering. - Jiawei Ou; Feng Xie; Parashar Krishnamachari; Fabio Pellacini (Comput. Graph. Forum, 2012)

Evaluating Progressive-Rendering Algorithms in Appearance Design Tasks. - Jiawei Ou; Ondrej Karlik; Jaroslav Krivánek; Fabio Pellacini (IEEE Computer Graphics and Applications, 2013)

Sampling for Complexity in Rendering. - Jiawei Ou (2013)

A Metaverse Interactive Experience Space Based on Oriental Prayer Culture. - Jiawei Ou; Jing Luo; Yiyong Zeng; Jiajun Huang; Jun Zou; Pei Cheng (HCI (17), 2023)