Privacy-Preserving Emotion Detection for Crowd Management. - Zekeriya Erkin; Jie Li 064; Arnold P. O. S. Vermeeren; Huib de Ridder (AMT, 2014)

A study on relation between crowd emotional feelings and action tendencies. - Jie Li 064; Rong Cai; Huib de Ridder; Arnold P. O. S. Vermeeren; René van Egmond (NordiCHI, 2014)

Crowd textures as proximity graphs. - Claudio Martella; Maarten van Steen; Aart van Halteren; Claudine Conrado; Jie Li 064 (IEEE Commun. Mag., 2014)

An Effective User Centered Approach: Using Web Design Framework to Support User Experience Design of Interactive Multi-functional Product. - Jiaxin Lin; Jie Li 064 (CHI Extended Abstracts, 2016)

Designing an Object-based Preproduction Tool for Multiscreen TV Viewing. - Jie Li 064; Zhiyuan Zheng; Britta Meixner; Thomas Röggla; Maxine Glancy; Pablo César (CHI Extended Abstracts, 2018)

A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences. - Jie Li 064; Thomas Röggla; Maxine Glancy; Jack Jansen 001; Pablo César (TVX, 2018)

Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality. - Jie Li 064; Yiping Kong; Thomas Röggla; Francesca De Simone; Swamy Ananthanarayan; Huib de Ridder; Abdallah El Ali; Pablo César (CHI, 2019)

From the Lab to the OB Truck: Object-Based Broadcasting at the FA Cup in Wembley Stadium. - Thomas Röggla; Jie Li 064; Stefan Fjellsten; Jack Jansen 001; Ian Kegel; Luke Pilgrim; Martin Trimby; Doug Williams; Pablo César (CHI Extended Abstracts, 2019)

Watching Videos Together in Social Virtual Reality: An Experimental Study on User's QoE. - Francesca De Simone; Jie Li 064; Henrique Galvan Debarba; Abdallah El Ali; Simon N. B. Gunkel; Pablo César (VR, 2019)

Allele-selective lowering of mutant HTT protein by HTT-LC3 linker compounds. - Zhaoyang Li; Cen Wang; Ziying Wang; Chenggang Zhu; Jie Li 064; Tian Sha; Lixiang Ma; Chao Gao; Yi Yang; Yimin Sun; Jian Wang; Xiaoli Sun; et al. (Nat., 2019)

Designing a Social VR Clinic for Medical Consultations. - Jie Li 064; Guo Chen; Huib de Ridder; Pablo César (CHI Extended Abstracts, 2020)

Social VR: A New Medium for Remote Communication and Collaboration. - Jie Li 064; Vinoba Vinayagamoorthy; Raz Schwartz; Wijnand A. IJsselsteijn; David A. Shamma; Pablo César (CHI Extended Abstracts, 2020)

Designing User Interface for Facilitating Live Editing in Streaming. - Atima Tharatipyakul; Jie Li 064; Pablo César (CHI Extended Abstracts, 2020)

Collaborative Learning & Co-Creation in XR. - Anna Vasilchenko; Jie Li 064; Bektur Ryskeldiev; Sayan Sarcar; Yoichi Ochiai; Kai Kunze; Iulian Radu (CHI Extended Abstracts, 2020)

Comparing the Quality of Highly Realistic Digital Humans in 3DoF and 6DoF: A Volumetric Video Case Study. - Shishir Subramanyam; Jie Li 064; Irene Viola 001; Pablo César (VR, 2020)

Social VR: A New Medium for Remote Communication and Collaboration. - Jie Li 064; Vinoba Vinayagamoorthy; Julie R. Williamson; David A. Shamma; Pablo César (CHI Extended Abstracts, 2021)

CakeVR: A Social Virtual Reality (VR) Tool for Co-designing Cakes. - Yanni Mei; Jie Li 064; Huib de Ridder; Pablo César (CHI, 2021)

Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media. - Bektur Ryskeldiev; Yoichi Ochiai; Koki Kusano; Jie Li 064; MHD Yamen Saraiji; Kai Kunze; Mark Billinghurst; Suranga Nanayakkara; Yusuke Sugano; Tatsuya Honda (CHI Extended Abstracts, 2021)

Proxemics and Social Interactions in an Instrumented Virtual Reality Workshop. - Julie R. Williamson; Jie Li 064; Vinoba Vinayagamoorthy; David A. Shamma; Pablo César (CHI, 2021)

Evaluating the user Experience of a Photorealistic Social VR Movie. - Jie Li 064; Shishir Subramanyam; Jack Jansen 001; Yanni Mei; Ignacio Reimat; Kinga Lawicka; Pablo César (ISMAR, 2021)

Co-creation Stage: a Web-based Tool for Collaborative and Participatory Co-located Art Performances. - Héctor Rivas Pagador; Ana Dominguez 001; Stefano Masneri; Iñigo Tamayo; Mikel Zorrilla; Pedro Almeida 002; Jie Li 064; Alina Striner; Pablo César (IMX, 2021)

A Collaborative VR Murder Mystery using Photorealistic User Representations. - Ana Revilla; Sergio Zamarvide; Ignacio Lacosta; Fernando Pérez; Javier Lajara; Bart Kevelham; Valérie Juillard; Brian Rochat; Michelle Drocco; Natasha Devaud; Olivier Barbeau; Caecilia Charbonnier; et al. (VR Workshops, 2021)

The Co-Creation Space: Supporting Asynchronous Artistic Co-creation Dynamics. - Alina Striner; Thomas Röggla; Mikel Zorrilla; Sergio Cabrero Barros; Stefano Masneri; Héctor Rivas Pagador; Irene Calvis; Jie Li 064; Pablo César (CSCW Companion, 2022)

Design and User Research in AR/VR/MR. - Bektur Ryskeldiev; Joelle Zimmermann; Mark Billinghurst; Kai Kunze; Jie Li 064; Julie R. Williamson (ISMAR Adjunct, 2022)

Mediascape XR: A Cultural Heritage Experience in Social VR. - Ignacio Reimat; Yanni Mei; Evangelos Alexiou; Jack Jansen 001; Jie Li 064; Shishir Subramanyam; Irene Viola 001; Johan Oomen; Pablo César (ACM Multimedia, 2022)

On the impact of VR assessment on the Quality of Experience of Highly Realistic Digital Humans. - Irene Viola 001; Shishir Subramanyam; Jie Li 064; Pablo César (CoRR, 2022)

On the impact of VR assessment on the quality of experience of highly realistic digital humans: A volumetric video case study. - Irene Viola 001; Shishir Subramanyam; Jie Li 064; Pablo César (Qual. User Exp., 2022)

Towards socialVR: evaluating a novel technology for watching videos together. - Mario Montagud; Jie Li 064; Gianluca Cernigliaro; Abdallah El Ali; Sergi Fernández; Pablo César (Virtual Real., 2022)

ACTIVE4: A Conceptual Framework for Gathering Empathetic Insights toward Office Workers' Vitality Ecosystem Design. - Xiang Yu; Jie Li 064; Steven Vos; Aarnout Brombacher (CHI Extended Abstracts, 2023)

From Immersive Experiences to the Metaverse: How Can We Engage More Users? - Jie Li 064 (Interactions, 2023)

Jie Li. - Jie Li 064 (Interactions, 2023)

User Experience Design Professionals' Perceptions of Generative Artificial Intelligence. - Jie Li 064; Hancheng Cao; Laura Lin; Youyang Hou; Ruihao Zhu; Abdallah El Ali (CHI, 2024)

Biometric Methods for User Research: Three Case Studies. - Davide Aloi; Sara Bouzit; Jie Li 064 (CHI Extended Abstracts, 2024)

Transforming HCI Research Cycles using Generative AI and "Large Whatever Models" (LWMs). - Passant Elagroudy; Jie Li 064; Kaisa Väänänen; Paul Lukowicz; Hiroshi Ishii 001; Wendy E. Mackay; Elizabeth F. Churchill; Anicia Peters; Antti Oulasvirta; Rui Prada; Alexandra Diening; Giulia Barbareschi; et al. (CHI Extended Abstracts, 2024)

Experimentation Everywhere and Every Day: Running A/B Testing in Corporate Environments. - Jie Li 064 (Interactions, 2024)

Transforming Human-AI Collaboration using "Large Whatever Models" (LWMs). - Passant El Agroudy; Kaisa Väänänen; Jie Li 064; Antti Oulasvirta; Giulia Barbareschi; Agnes Grünerbl; Elizabeth F. Churchill; Wendy E. Mackay; Albrecht Schmidt 001; Paul Lukowicz (CHI Extended Abstracts, 2025)

When Our Kid Has a Human and an AI Lover: A Conversation with Alexandra Diening on the Future of Relationships. - Jie Li 064 (Interactions, 2025)

Beyond Human: Cognitive and Physical Augmentation through AI, Robotics, and XR - Opportunities and Risks. - Jie Li 064; Anusha Withana; Alexandra Diening; Kai Kunze; Masahiko Inami (CoRR, 2025)