Real-time bump mapped texture shading based-on hardware acceleration. - Jiening Wang; Jizhou Sun (VRCAI, 2004)

Image Space Silhouette Extraction Using Graphics Hardware. - Jiening Wang; Jizhou Sun; Ming Che; Qi Zhai; Weifang Nie (ICCSA (3), 2005)

Implementation of Ant Colony Algorithm Based on GPU. - Jiening Wang; Jiankang Dong; Chunfeng Zhang (CGIV, 2009)

Visualizing Air Traffic Flow Management Alert Information Using Squarified Treemaps. - Jiening Wang; Qizhen Hou; Yongxin Liu; Chunfeng Zhang (CGIV, 2009)

Ontology-Based Parameterized Aerodrome Modelling. - Jiening Wang; RongRong Bi; Xiaohao Xu; Xinsheng Yang (SKG, 2009)

Quantitative assessment of interstitial lung disease based on RDNet convolutional network. - Fan Hou; Cai Zhao; Ningling Su; Jiening Wang; Linning E; Wen Zheng (BIBM, 2022)

MCAUnet: a deep learning framework for automated quantification of body composition in liver cirrhosis patients. - Jiening Wang; Shuqi Xia; Jie Zhang; Xinyi Wang; Cai Zhao; Wen Zheng (BMC Medical Imaging, 2025)