4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes. - Jinbo Yan; Rui Peng; Luyang Tang; Ronggang Wang (ACM Multimedia, 2024)

Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting. - Jinbo Yan; Rui Peng; Zhiyan Wang; Luyang Tang; Jiayu Yang; Jie Liang; Jiahao Wu; Ronggang Wang (CVPR, 2025)

Swift4D: Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene. - Jiahao Wu; Rui Peng; Zhiyan Wang; Lu Xiao; Luyang Tang; Jinbo Yan; Kaiqiang Xiong; Ronggang Wang (ICLR, 2025)

Dragen3D: Multiview Geometry Consistent 3D Gaussian Generation with Drag-Based Control. - Jinbo Yan; Alan Zhao; Yixin Hu (CoRR, 2025)

Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene. - Jiahao Wu; Rui Peng; Zhiyan Wang; Lu Xiao; Luyang Tang; Jinbo Yan; Kaiqiang Xiong; Ronggang Wang (CoRR, 2025)

LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling. - Jiahao Wu; Rui Peng; Jianbo Jiao; Jiayu Yang; Luyang Tang; Kaiqiang Xiong; Jie Liang; Jinbo Yan; Runling Liu; Ronggang Wang (CoRR, 2025)