Effects of self-conscious emotions on affective and behavioral responses in HCI and CMC. - Jinghui Hou; Kwan Min Lee (SIGDOC, 2011)

Uses and gratifications of social games: Blending social networking and game play. - Jinghui Hou (First Monday, 2011)

Effects of screen size, viewing angle, and players' immersion tendencies on game experience. - Jinghui Hou; Yujung Nam; Wei Peng 002; Kwan Min Lee (Comput. Hum. Behav., 2012)

Theory-driven design for healthy eating. - Jinghui Hou (CHI Extended Abstracts, 2014)

Social Network Representation and Dissemination of Pre-Exposure Prophylaxis (PrEP): A Semantic Network Analysis of HIV Prevention Drug on Twitter. - Zheng Ahn; Margaret McLaughlin; Jinghui Hou; Yujung Nam; Chih-Wei Hu; Mina Park; Jingbo Meng (HCI (22), 2014)

Understanding the acceptance of teleconferencing systems among employees: An extension of the technology acceptance model. - Namkee Park; Mohja Rhoads; Jinghui Hou; Kwan Min Lee (Comput. Hum. Behav., 2014)

The Trojan Player Typology: A cross-genre, cross-cultural, behaviorally validated scale of video game play motivations. - Adam S. Kahn; Cuihua Shen; Li Lu 003; Rabindra A. Ratan; Sean Coary; Jinghui Hou; Jingbo Meng; Joseph C. Osborn; Dmitri Williams (Comput. Hum. Behav., 2015)

Cognitive map or medium materiality? Reading on paper and screen. - Jinghui Hou; Justin Rashid; Kwan Min Lee (Comput. Hum. Behav., 2017)

Enriching consumer health vocabulary through mining a social Q&A site: A similarity-based approach. - Zhe He 001; Zhiwei Chen; Sanghee Oh; Jinghui Hou; Jiang Bian 001 (J. Biomed. Informatics, 2017)

Can Interface Cues Nudge Modeling of Food Consumption? Experiments on a Food-Ordering Website. - Jinghui Hou (J. Comput. Mediat. Commun., 2017)