Structure-Aware Editable Morphable Model for 3D Facial Detail Animation and Manipulation. - Jingwang Ling; Zhibo Wang 003; Ming Lu; Quan Wang; Chen Qian 006; Feng Xu 005 (ECCV (3), 2022)

Emotion-Preserving Blendshape Update With Real-Time Face Tracking. - Zhibo Wang 003; Jingwang Ling; Chengzeng Feng; Ming Lu; Feng Xu 005 (IEEE Trans. Vis. Comput. Graph., 2022)

ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision. - Jingwang Ling; Zhibo Wang 003; Feng Xu 005 (CVPR, 2023)

Semantically Disentangled Variational Autoencoder for Modeling 3D Facial Details. - Jingwang Ling; Zhibo Wang 003; Ming Lu; Quan Wang; Chen Qian 006; Feng Xu 005 (IEEE Trans. Vis. Comput. Graph., 2023)

PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer. - Libo Zhang; Yuxuan Han; Wenbin Lin; Jingwang Ling; Feng Xu 005 (APSIPA, 2024)

High-Quality Mesh Blendshape Generation from Face Videos via Neural Inverse Rendering. - Xin Ming; Jiawei Li; Jingwang Ling; Libo Zhang; Feng Xu 005 (ECCV (70), 2024)

NeRF as a Non-Distant Environment Emitter in Physics-based Inverse Rendering. - Jingwang Ling; Ruihan Yu; Feng Xu 005; Chun Du; Shuang Zhao (SIGGRAPH (Conference Paper Track), 2024)

High-Quality Mesh Blendshape Generation from Face Videos via Neural Inverse Rendering. - Xin Ming; Jiawei Li; Jingwang Ling; Libo Zhang; Feng Xu (CoRR, 2024)

NeRF as Non-Distant Environment Emitter in Physics-based Inverse Rendering. - Jingwang Ling; Ruihan Yu; Feng Xu; Chun Du; Shuang Zhao (CoRR, 2024)

2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction. - Ruihan Yu; Tianyu Huang; Jingwang Ling; Feng Xu (CoRR, 2024)

Path Guiding for Monte Carlo PDE Solvers. - Tianyu Huang; Jingwang Ling; Shuang Zhao; Feng Xu 005 (CoRR, 2024)