Efficient modeling of numerous trees by introducing growth volume for real-time virtual ecosystems. - Jinmo Kim 001; Hyungje Cho (Comput. Animat. Virtual Worlds, 2012)

Efficient Procedural Modeling of Trees Based on Interactive Growth Volume Control. - Jinmo Kim 001 (KSII Trans. Internet Inf. Syst., 2013)

Procedural modeling of trees based on convolution sums of divisor functions for real-time virtual ecosystems. - Jinmo Kim 001; Daeyeoul Kim; Hyungje Cho (Comput. Animat. Virtual Worlds, 2013)

Event-Centered Maze Generation Method for Mobile Virtual Reality Applications. - Kisung Jeong; Jinmo Kim 001 (Symmetry, 2016)

Modeling and Optimization of a Tree Based on Virtual Reality for Immersive Virtual Landscape Generation. - Jinmo Kim 001 (Symmetry, 2016)

MAVE: Maze-based immersive virtual environment for new presence and experience. - Jiwon Lee; Kisung Jeong; Jinmo Kim 001 (Comput. Animat. Virtual Worlds, 2017)

Procedural modeling and visualization of multiple leaves. - Daeyeoul Kim; Jinmo Kim 001 (Multim. Syst., 2017)

A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality. - Mingyu Kim 001; Changyu Jeon; Jinmo Kim 001 (Sensors, 2017)

A Study on Immersion of Hand Interaction for Mobile Platform Virtual Reality Contents. - Seunghun Han; Jinmo Kim 001 (Symmetry, 2017)

A Study on Interaction of Gaze Pointer-Based User Interface in Mobile Virtual Reality Environment. - Mingyu Kim 001; Jiwon Lee; Changyu Jeon; Jinmo Kim 001 (Symmetry, 2017)

A Study on Immersion and VR Sickness in Walking Interaction for Immersive Virtual Reality Applications. - Jiwon Lee; Mingyu Kim 001; Jinmo Kim 001 (Symmetry, 2017)

A Study on New Virtual Reality System in Maze Terrain. - Kisung Jeong; Jiwon Lee; Jinmo Kim 001 (Int. J. Hum. Comput. Interact., 2018)

GeoMaTree : Geometric and Mathematical Model Based Digital Tree Authoring System. - Seowon Jung; Daeyeoul Kim; Jinmo Kim 001 (KSII Trans. Internet Inf. Syst., 2018)

TPVR: User Interaction of Third Person Virtual Reality for New Presence and Experience. - Mingyu Kim 001; Jiwon Lee; Changhun Kim; Jinmo Kim 001 (Symmetry, 2018)

Maze Terrain Authoring System in Immersive Virtual Reality for New Visual Realism. - Jinmo Kim 001 (Symmetry, 2019)

A Study on the Presence of Immersive User Interface in Collaborative Virtual Environments Application. - Wonjun Park; Hayoung Heo; Seongjun Park; Jinmo Kim 001 (Symmetry, 2019)

VIVR: Presence of Immersive Interaction for Visual Impairment Virtual Reality. - Jinmo Kim 001 (IEEE Access, 2020)

Grasping VR: Presence of Pseudo-Haptic Interface Based Portable Hand Grip System in Immersive Virtual Reality. - Mingyu Kim 001; Jinmo Kim 001; Kisung Jeong; Changhun Kim (Int. J. Hum. Comput. Interact., 2020)

RoleVR: Multi-experience in immersive virtual reality between co-located HMD and non-HMD users. - Jiwon Lee; Mingyu Kim 001; Jinmo Kim 001 (Multim. Tools Appl., 2020)

Asymmetric Interface: User Interface of Asymmetric Virtual Reality for New Presence and Experience. - Kisung Jeong; Jinmo Kim 001; Mingyu Kim 001; Jiwon Lee; Chanhun Kim (Symmetry, 2020)

X-person asymmetric interaction in virtual and augmented realities. - Yunsik Cho; Jiewon Kang; Jaekyung Jeon; Jongchan Park; Mingyu Kim 001; Jinmo Kim 001 (Comput. Animat. Virtual Worlds, 2021)

Closed-Loop Neuromodulation for Parkinson's Disease: Current State and Future Directions. - Samhwan Kim; Seongtak Kang; Jinmo Kim 001; Doyoung Lee; Sanghee Kim; Junghyup Lee; Kyung-In Jang; Yongseok Oh; Jong-Cheol Rah; Man Seung Huh; Sun Ha Paek; Ji-Woong Choi (IEEE Trans. Mol. Biol. Multi Scale Commun., 2021)

XAVE: Cross-Platform Based Asymmetric Virtual Environment for Immersive Content. - Yunsik Cho; Myeongseok Park; Jinmo Kim 001 (IEEE Access, 2023)

Necessity of Increasing Kernel Size to Secure Receptive Fields in CNN for Time Series Analysis. - Jinmo Kim 001; Ji-Woong Choi (ICTC, 2024)

Application of Virtual Avatar using Motion Capture in Immersive Virtual Environment. - Myeongseok Park; Yunsik Cho; Giri Na; Jinmo Kim 001 (Int. J. Hum. Comput. Interact., 2024)

Designing and Analyzing Virtual Avatar Based on Rigid-Body Tracking in Immersive Virtual Environments. - Myeongseok Park; Jiwon Lee; Hyeonyong Yang; Jinmo Kim 001 (IEEE Access, 2025)

Improved object arrangement and layout design considering interaction for indoor scene synthesis in immersive virtual reality. - Yunsik Cho; Jinmo Kim 001 (Multim. Tools Appl., 2025)