nite_aura: An Audio-Visual Interactive Immersive Installation. - Jinsil Seo; Greg J. Corness (NIME, 2007)

Proprioceptive sense in an art installation: AmputationBox. - David Jhave Johnston; Jinsil Seo; Diane Gromala (SIGGRAPH Posters, 2007)

The Meatbook: tangible and visceral interaction. - Aaron M. Levisohn; Jayme Cochrane; Diane Gromala; Jinsil Seo (TEI, 2007)

nite_aura: audio-visual immersive installation. - Jinsil Seo; Greg J. Corness (ACM Multimedia, 2008)

Lumi-breath: flow of energy. - Jinsil Seo; Diane Gromala (SIGGRAPH Posters, 2008)

Exploring touch and breath in networked wearable installation design. - Thecla Schiphorst; Jinsil Seo; Norman Jaffe (ACM Multimedia, 2010)

tendrils: exploring the poetics of collective touch in wearable art. - Thecla Schiphorst; Jinsil Seo (TEI, 2011)

Light strings: kinesthetic immersive environment. - Jinsil Seo; Greg J. Corness (SIGGRAPH ASIA Art Gallery, 2012)

EasySketch2: a novel sketch-based interface for improving children's fine motor skills and school readiness. - Honghoe Kim; Paul Taele; Jinsil Seo; Jeffrey Liew; Tracy Hammond (Expressive, 2016)

Teamwork in Virtual World - Impact of "Virtual Team" on Team Dynamic. - Bin Mai; Brittany Garcia; Lei Xie; Andrew McCubbins; Jinsil Seo (HCI (24), 2020)

How Could AI Support Design Education? A Study Across Fields Fuels Situating Analytics. - Ajit Jain; Andruid Kerne; Hannah Fowler; Jinsil Seo; Galen Newman; Nic Lupfer; Aaron Perrine (CoRR, 2024)