Exploring the Touch and Motion Features in Game-Based Cognitive Assessments. - Jittrapol Intarasirisawat; Chee Siang Ang; Christos Efstratiou; Luke William Feidhlim Dickens; Rupert Page (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019)

An Automated Mobile Game-based Screening Tool for Patients with Alcohol Dependence. - Jittrapol Intarasirisawat; Chee Siang Ang; Christos Efstratiou; Luke Dickens; Naranchaya Sriburapar; Dinkar Sharma; Burachai Asawathaweeboon (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020)

VREED: Virtual Reality Emotion Recognition Dataset Using Eye Tracking & Physiological Measures. - Luma Tabbaa; Ryan Searle; Saber Mirzaee Bafti; Md. Moinul Hossain; Jittrapol Intarasirisawat; Maxine Glancy; Chee Siang Ang (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021)