Polygon Mesh Generation of Branching Structures. - Jo Skjermo; Ole Christian Eidheim (SCIA, 2005)

A GPU-based branch deformer. - Jo Skjermo (SCCG, 2006)

GPU-Based Wind Animation of Trees. - Jo Skjermo (TPCG, 2007)

Generation and Tessellation of Tree Stems. - Jo Skjermo (TPCG, 2008)

A Framework for Physically Based Forest Fire Animation. - Odd Erik Gundersen; Jo Skjermo (TPCG, 2009)

Generation, Renderingand Animation of Polygon Tree Models. - Jo Skjermo (2009)

Virtual heritage production as a tool in education. - Jo Skjermo; Torbjørn Hallgren (SIGGRAPH ASIA (Sketches), 2010)

A GIS-Based tool for Optimizing C-ITS Communication Infrastructure. - Ane Dalsnes Storsaeter; Jo Skjermo; Odd Andre Hjelkrem; Jan Erik Håkegård; Petter Arnesen; Erlend Dahl (VTC Fall, 2019)

Predicting Driving Conditions at Mountain Crossings Using Deep Learning. - Jo Skjermo; Petter Arnesen; Carl-Johan Södersten; Erlend Dahl (ITSC, 2020)

Evaluation of Road Safety Education Program with Virtual Reality Eye Tracking. - Jo Skjermo; Isabelle Roche-Cerasi; Dagfinn Moe; Robert Opland (SN Comput. Sci., 2022)