Using a Controlled Natural Language for Specifying the Narratives of Serious Games. - Frederik Van Broeckhoven; Joachim Vlieghe; Olga De Troyer (ICIDS, 2015)

Mapping between Pedagogical Design Strategies and Serious Game Narratives. - Frederik Van Broeckhoven; Joachim Vlieghe; Olga De Troyer (VS-GAMES, 2015)

Exploring the Relation Between Game Experience and Game Mechanics for Bodily-Kinesthetic Players. - Pejman Sajjadi; Andreas Lo-A.-Njoe; Joachim Vlieghe; Olga De Troyer (GALA, 2016)

Evidence-Based Mapping between the Theory of Multiple Intelligences and Game Mechanics for the Purpose of Player-Centered Serious Game Design. - Pejman Sajjadi; Joachim Vlieghe; Olga De Troyer (VS-GAMES, 2016)

"Twitter, the most brilliant tough love editor you'll ever have." Reading and writing socially during the Twitter Fiction Festival. - Joachim Vlieghe; Kelly L. Page; Kris Rutten (First Monday, 2016)

Social media in literacy education: Exploring social reading with pre-service teachers. - Joachim Vlieghe; Geert Vandermeersche; Ronald Soetaert (New Media Soc., 2016)

Creating Story-Based Serious Games Using a Controlled Natural Language Domain Specific Modeling Language. - Olga De Troyer; Frederik Van Broeckhoven; Joachim Vlieghe (Serious Games and Edutainment Applications, 2017)

Linking serious game narratives with pedagogical theories and pedagogical design strategies. - Olga De Troyer; Frederik Van Broeckhoven; Joachim Vlieghe (J. Comput. High. Educ., 2017)