Narratives within immersive technologies - Joan Llobera (CoRR, 2007)

Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of News. - Nonny de la Peña; Peggy Weil; Joan Llobera; Elias Giannopoulos; Ausiàs Pomés; Bernhard Spanlang; Doron Friedman; Maria V. Sanchez-Vives; Mel Slater (Presence Teleoperators Virtual Environ., 2010)

Proxemics with multiple dynamic characters in an immersive virtual environment. - Joan Llobera; Bernhard Spanlang; Giulio Ruffini; Mel Slater (ACM Trans. Appl. Percept., 2010)

OSC-Namespace and OSC-State: Schemata for Describing the Namespace and State of OSC-Enabled Systems. - Ilias Bergstrom; Joan Llobera (NIME, 2014)

A new content format for immersive experiences. - Joan Llobera (CoRR, 2016)

Multi-device Content Based on Video. A Practical Toolset for Creation and Delivery. - Joan Llobera; Isaac Fraile; Juan A. Núñez; Szymon Malewski; Xavier Artigas; Sergi Fernández (jAUTI, 2017)

Production and Delivery of Video for Multi-device Synchronized Playout. - Juan A. Núñez; Szymon Malewski; Sergi Fernández; Joan Llobera (TVX (Adjunct), 2017)

A Tool to Design Interactive Characters Based on Embodied Cognition. - Joan Llobera; Ronan Boulic (IEEE Trans. Games, 2019)

New techniques in interactive character animation. - Joan Llobera; Joe Booth; Caecilia Charbonnier (SIGGRAPH Courses, 2021)

Interactive Characters for Virtual Reality Stories. - Joan Llobera; Caecilia Charbonnier (IMX, 2021)

MaTIC: a Mathematical Theory of Inferential Communication. - Joan Llobera; Jordi Vallverdú (CoRR, 2021)

Automated Video Edition for Synchronized Mobile Recordings of Concerts. - Albert Jiménez; Lluís Gómez; Joan Llobera (VISIGRAPP (4: VISAPP), 2022)

Physics-based character animation for Virtual Reality. - Joan Llobera; Caecilia Charbonnier (VR Workshops, 2022)

VClipper: Moment Retrieval in Video Streams Using Zero-Shot and Context-Aware Foundational Models. - Oriol Caravaca-Müller; Joan Llobera; Carles Ventura; Ismael Benito-Altamirano (AINA (5), 2025)

A Toolkit for Creating Intelligent Virtual Humans in Extended Reality. - Fariba Mostajeran; Ke Li 025; Sebastian Rings; Lucie Kruse; Erik Wolf; Susanne Schmidt 001; Michael Arz; Joan Llobera; Pierre Nagorny; Caecilia Charbonnier; Hannes Fassold; Xenxo Alvarez; et al. (VR Workshops, 2025)