"I'm happy if you are happy.": a model for emotional contagion in game characters. - Joana Dimas; Gonçalo Duarte Garcia Pereira; Pedro Alexandre Santos; Rui Prada; Ana Paiva 001 (Advances in Computer Entertainment Technology, 2011)

A Generic Emotional Contagion Computational Model. - Gonçalo Duarte Garcia Pereira; Joana Dimas; Rui Prada; Pedro Alexandre Santos; Ana Paiva 001 (ACII (1), 2011)

A Game Prototype with Emotional Contagion. - Gonçalo Duarte Garcia Pereira; Joana Dimas; Rui Prada; Pedro Alexandre Santos; Ana Paiva 001 (ACII (2), 2011)

The role of social identity, rationality and anticipation in believable agents. - Rui Prada; Guilherme Raimundo; Joana Dimas; Carlos Martinho; Jorge F. Peña; Márcia Baptista; Pedro Alexandre Santos; Luís L. Ribeiro (AAMAS, 2012)

You are who you hang out with: agents with dynamic identity. - Joana Dimas; Rui Prada (AAMAS, 2013)

One for all, all for one: Agents with social identities. - Joana Dimas; Phil Lopes; Rui Prada (CogSci, 2013)

Dynamic Identity Model for Agents. - Joana Dimas; Rui Prada (MABS, 2013)

A Serious Game Based on a Public Goods Experiment. - Márcia Baptista; Hugo Damas; Joana Dimas; Guilherme Raimundo; Rui Prada; Carlos Martinho; Pedro Alexandre Santos; Jorge F. Peña (SocialCom, 2013)

Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment. - Jorge Peña 002; Jannath Ghaznavi; Nicholas Brody; Rui Prada; Carlos Martinho; Pedro Alexandre Santos; Hugo Damas; Joana Dimas (J. Media Psychol. Theor. Methods Appl., 2019)

When "I" Becomes "We": Modelling Dynamic Identity on Autonomous Agents. - Inês Lobo; Joana Dimas; Samuel Mascarenhas; Diogo Rato; Rui Prada (J. Artif. Soc. Soc. Simul., 2023)