Rapid development of tangible interactive appliances: achieving the fidelity/time balance. - Steve Gill; Gareth Loudon; Alex Woolley; Joanna Hare; Darren Walker; Alan J. Dix; Devina Ramduny-Ellis (Int. J. Arts Technol., 2008)

Physical Fidelity: Exploring the Importance of Physicality on Physical-Digital Conceptual Prototyping. - Joanna Hare; Steve Gill; Gareth Loudon; Devina Ramduny-Ellis; Alan J. Dix (INTERACT (1), 2009)

Physigrams: modelling devices for natural interaction. - Alan J. Dix; Masitah Ghazali; Steve Gill; Joanna Hare; Devina Ramduny-Ellis (Formal Aspects Comput., 2009)

Physicality and interaction. - Devina Ramduny-Ellis; Alan J. Dix; Steve Gill; Joanna Hare (Interact. Comput., 2009)

The Effect of Physicality on Low Fidelity Interactive Prototyping for Design Practice. - Joanna Hare; Steve Gill; Gareth Loudon; Alan Lewis (INTERACT (1), 2013)

Physicality in the design and development of computer embedded products. - Joanna Hare (2015)

Investigating how the hand interacts with different mobile phones. - Rachel Eardley; Steve Gill; Anne Roudaut; Stephen J. Thompson; Joanna Hare (MobileHCI Adjunct, 2016)