Surpassing farley files: opportunities and challenges on obtaining personally relevant information. - João Guerreiro 002; Tiago João Guerreiro 001; Daniel Gonçalves 002 (Mobile HCI, 2010)

Visualiz'em: "show me more about him!". - João Guerreiro 002; Daniel Gonçalves 002 (AVI, 2012)

PersonalWeb: an extensible framework to recommend web and personal information. - João Guerreiro 002; Juliana Gomes; Daniel Gonçalves 002 (CaRR, 2012)

"Ten things i want to know about you": unveiling friends' attribute relevance. - João Guerreiro 002; Daniel Gonçalves 002 (ECCE, 2012)

The today and tomorrow of Braille learning. - João Guerreiro 002; Daniel Gonçalves 002; Diogo Marques 001; Tiago João Guerreiro 001; Hugo Nicolau; Kyle Montague (ASSETS, 2013)

UbiBraille: designing and evaluating a vibrotactile Braille-reading device. - Hugo Nicolau; João Guerreiro 002; Tiago João Vieira Guerreiro; Luís Carriço (ASSETS, 2013)

"Tell me what I want to know!": the effect of relationship closeness on the relevance of profile attributes. - João Guerreiro 002; Daniel Gonçalves 002 (HT, 2013)

Towards a fair comparison between name disambiguation approaches. - João Guerreiro 002; Daniel Gonçalves 002; David Martins de Matos (OAIR, 2013)

Augmenting braille input through multitouch feedback. - Hugo Nicolau; Kyle Montague; João Guerreiro 002; Diogo Marques 001; Tiago João Vieira Guerreiro; Craig D. Stewart; Vicki L. Hanson (UIST (Adjunct Volume), 2013)

Using simultaneous audio sources to speed-up blind people's web scanning. - João Guerreiro 002 (W4A, 2013)

Text-to-speeches: evaluating the perception of concurrent speech by blind people. - João Guerreiro 002; Daniel Gonçalves 002 (ASSETS, 2014)

B#: chord-based correction for multitouch braille input. - Hugo Nicolau; Kyle Montague; Tiago João Guerreiro 001; João Guerreiro 002; Vicki L. Hanson (CHI, 2014)

Stressing the Boundaries of Mobile Accessibility. - Hugo Nicolau; João Guerreiro 002; Tiago João Vieira Guerreiro (CoRR, 2014)

Faster Text-to-Speeches: Enhancing Blind People's Information Scanning with Faster Concurrent Speech. - João Guerreiro 002; Daniel Gonçalves 002 (ASSETS, 2015)

TabLETS Get Physical: Non-Visual Text Entry on Tablet Devices. - João Guerreiro 002; André Rodrigues 002; Kyle Montague; Tiago João Vieira Guerreiro; Hugo Nicolau; Daniel Gonçalves 002 (CHI, 2015)

Blind People Interacting with Large Touch Surfaces: Strategies for One-handed and Two-handed Exploration. - Tiago João Vieira Guerreiro; Kyle Montague; João Guerreiro 002; Rafael Nunes; Hugo Nicolau; Daniel Jorge Viegas Gonçalves (ITS, 2015)

The use of concurrent speech to enhance blind people's scanning for relevant information. - João Guerreiro 002 (ACM SIGACCESS Access. Comput., 2015)

Monochromatic paths for the integers. - João Guerreiro 002; Imre Z. Ruzsa; Manuel Silva 003 (Eur. J. Comb., 2016)

Towards screen readers with concurrent speech: where to go next? - João Guerreiro 002 (ACM SIGACCESS Access. Comput., 2016)

Scanning for Digital Content: How Blind and Sighted People Perceive Concurrent Speech. - João Guerreiro 002; Daniel Gonçalves 002 (ACM Trans. Access. Comput., 2016)

In-context Q&A to Support Blind People Using Smartphones. - André Rodrigues 002; Kyle Montague; Hugo Nicolau; João Guerreiro 002; Tiago João Vieira Guerreiro (ASSETS, 2017)

Virtual Navigation for Blind People: Building Sequential Representations of the Real-World. - João Guerreiro 002; Dragan Ahmetovic; Kris M. Kitani; Chieko Asakawa (ASSETS, 2017)

The Present and Future of Museum Accessibility for People with Visual Impairments. - Saki Asakawa; João Guerreiro 002; Dragan Ahmetovic; Kris M. Kitani; Chieko Asakawa (ASSETS, 2018)

SIG: Making Maps Accessible and Putting Accessibility in Maps. - Anke Marei Brock; Jon E. Froehlich; João Guerreiro 002; Benjamin Tannert; Anat Caspi; Johannes Schöning; Steve Landau (CHI Extended Abstracts, 2018)

Modeling Expertise in Assistive Navigation Interfaces for Blind People. - Eshed Ohn-Bar; João Guerreiro 002; Dragan Ahmetovic; Kris M. Kitani; Chieko Asakawa (IUI, 2018)

How Context and User Behavior Affect Indoor Navigation Assistance for Blind People. - João Guerreiro 002; Eshed Ohn-Bar; Dragan Ahmetovic; Kris M. Kitani; Chieko Asakawa (W4A, 2018)

Variability in Reactions to Instructional Guidance during Smartphone-Based Assisted Navigation of Blind Users. - Eshed Ohn-Bar; João Guerreiro 002; Kris Kitani; Chieko Asakawa (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018)

CaBot: Designing and Evaluating an Autonomous Navigation Robot for Blind People. - João Guerreiro 002; Daisuke Sato 001; Saki Asakawa; Huixu Dong; Kris M. Kitani; Chieko Asakawa (ASSETS, 2019)

The Design Space of Nonvisual Word Completion. - Hugo Nicolau; André Rodrigues 002; André R. B. Santos; Tiago João Guerreiro 001; Kyle Montague; João Guerreiro 002 (ASSETS, 2019)

Airport Accessibility and Navigation Assistance for People with Visual Impairments. - João Guerreiro 002; Dragan Ahmetovic; Daisuke Sato 001; Kris Kitani; Chieko Asakawa (CHI, 2019)

Hacking Blind Navigation. - João Guerreiro 002; Hernisa Kacorri; Jeffrey P. Bigham; Edward Cutrell; Daisuke Sato 001; Dragan Ahmetovic; Chieko Asakawa (CHI Extended Abstracts, 2019)

BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians. - Seita Kayukawa; Keita Higuchi; João Guerreiro 002; Shigeo Morishima; Yoichi Sato 001; Kris Kitani; Chieko Asakawa (CHI, 2019)

AudioFunctions.web: Multimodal Exploration of Mathematical Function Graphs. - Dragan Ahmetovic; Cristian Bernareggi; João Guerreiro 002; Sergio Mascetti; Anna Capietto (W4A, 2019)

Multimodal Exploration of Mathematical Function Graphs with AudioFunctions.web. - Dragan Ahmetovic; Niccolò Cantù; Cristian Bernareggi; João Guerreiro 002; Sergio Mascetti; Anna Capietto (W4A, 2019)

Impact of Expertise on Interaction Preferences for Navigation Assistance of Visually Impaired Individuals. - Dragan Ahmetovic; João Guerreiro 002; Eshed Ohn-Bar; Kris M. Kitani; Chieko Asakawa (W4A, 2019)

An Independent and Interactive Museum Experience for Blind People. - Saki Asakawa; João Guerreiro 002; Daisuke Sato 001; Hironobu Takagi; Dragan Ahmetovic; Desi Gonzalez; Kris M. Kitani; Chieko Asakawa (W4A, 2019)

Grand challenges in accessible maps. - Jon E. Froehlich; Anke M. Brock; Anat Caspi; João Guerreiro 002; Kotaro Hara; Reuben Kirkham; Johannes Schöning; Benjamin Tannert (Interactions, 2019)

NavCog3 in the Wild: Large-scale Blind Indoor Navigation Assistant with Semantic Features. - Daisuke Sato 001; Uran Oh; João Guerreiro 002; Dragan Ahmetovic; Kakuya Naito; Hironobu Takagi; Kris M. Kitani; Chieko Asakawa (ACM Trans. Access. Comput., 2019)

Smartphone-Based Assistance for Blind People to Stand in Lines. - Seita Kayukawa; Hironobu Takagi; João Guerreiro 002; Shigeo Morishima; Chieko Asakawa (CHI Extended Abstracts, 2020)

Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families. - Inês Santos Silva; João Guerreiro 002; Marlene Rosa; Joana Campos 001; Augusto Gil Pascoal; Sofia Pinto; Hugo Nicolau (CHI, 2020)

Open Challenges of Blind People Using Smartphones. - André Rodrigues 002; Hugo Nicolau; Kyle Montague; João Guerreiro 002; Tiago João Vieira Guerreiro (Int. J. Hum. Comput. Interact., 2020)

Virtual navigation for blind people: Transferring route knowledge to the real-World. - João Guerreiro 002; Daisuke Sato 001; Dragan Ahmetovic; Eshed Ohn-Bar; Kris M. Kitani; Chieko Asakawa (Int. J. Hum. Comput. Stud., 2020)

Collaborative Tabletops for Blind People: The Effect of Auditory Design on Workspace Awareness. - Daniel Mendes; Sofia Reis; João Guerreiro 002; Hugo Nicolau (Proc. ACM Hum. Comput. Interact., 2020)

Deep Learning Compensation of Rotation Errors During Navigation Assistance for People with Visual Impairments or Blindness. - Dragan Ahmetovic; Sergio Mascetti; Cristian Bernareggi; João Guerreiro 002; Uran Oh; Chieko Asakawa (ACM Trans. Access. Comput., 2020)

Introduction to the Special Issue on Technology to Support Independent Orientation and Mobility of People with Visual Impairments. - João Guerreiro 002; Anke M. Brock; Hernisa Kacorri (ACM Trans. Access. Comput., 2020)

Nipping Inaccessibility in the Bud: Opportunities and Challenges of Accessible Media Content Authoring. - Carlos Duarte; Letícia Seixas Pereira; André R. B. Santos; João V. Vicente; André Rodrigues 002; João Guerreiro 002; José Coelho 002; Tiago João Guerreiro 001 (WebSci (Companion), 2021)

Barriers and Opportunities to Accessible Social Media Content Authoring. - Letícia Seixas Pereira; José Coelho 002; André Rodrigues 002; João Guerreiro 002; Tiago João Guerreiro 001; Carlos Duarte (CoRR, 2021)

Authoring accessible media content on social networks. - Letícia Seixas Pereira; José Coelho 002; André Rodrigues 002; João Guerreiro 002; Tiago João Guerreiro 001; Carlos Duarte (ASSETS, 2022)

Virtual Reality for Health and Wellbeing. - Filipa Ferreira-Brito; Hristijan Gjoreski; Oscar Mayora; Mitja Lustrek; Emilija Kizhevska; João Guerreiro 002; Kathrin Gerling; Sergi Bermúdez i Badia; Tiago João Guerreiro 001 (MUM, 2022)

Using VR and Sensors for Anxiety with Children and Adolescents. - João Ferreira; Filipa Ferreira-Brito; João Guerreiro 002; Tiago João Guerreiro 001 (VR4Health@MUM, 2022)

From skeuomorphism to flat design: age-related differences in performance and aesthetic perceptions. - Inês Cunha Vaz Pereira Urbano; João Pedro Vieira Guerreiro; Hugo Miguel Aleixo Albuquerque Nicolau (Behav. Inf. Technol., 2022)

Technology to support independent navigation of people with visual impairments. - João Guerreiro 002 (XRDS, 2022)

TACTOPI: Exploring Play with an Inclusive Multisensory Environment for Children with Mixed-Visual Abilities. - Ana Cristina Pires 001; Lúcia Verónica Abreu; Filipa Rocha; Hugo Simão; João Guerreiro 002; Hugo Nicolau; Tiago João Guerreiro 001 (IDC, 2023)

Inclusive Social Virtual Environments: Exploring the Acceptability of Different Navigation and Awareness Techniques. - Inês Gonçalves; André Rodrigues 002; Tiago João Guerreiro 001; João Guerreiro 002 (CHI Extended Abstracts, 2023)

"My Zelda Cane": Strategies Used by Blind Players to Play Visual-Centric Digital Games. - David Gonçalves; Manuel Piçarra; Pedro Pais; João Guerreiro 002; André Rodrigues 002 (CHI, 2023)

Evaluating Accessible Navigation for Blind People in Virtual Environments. - Manuel Piçarra; André Rodrigues 002; João Guerreiro 002 (CHI Extended Abstracts, 2023)

Coding Together: On Co-located and Remote Collaboration between Children with Mixed-Visual Abilities. - Filipa Rocha; Filipa Correia; Isabel Neto; Ana Cristina Pires 001; João Guerreiro 002; Tiago João Guerreiro 001; Hugo Nicolau (CHI, 2023)

The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind People. - João Guerreiro 002; Yujin Kim; Rodrigo Nogueira; Seung A. Chung; André Rodrigues 002; Uran Oh (IEEE Trans. Vis. Comput. Graph., 2023)

Introduction to the Special Issue on ASSETS'21. - João Guerreiro 002 (ACM Trans. Access. Comput., 2023)

Speed-of-Light VR for Blind People: Conveying the Location of Arm-Reach Targets. - Diogo Lança; Manuel Piçarra; Inês Gonçalves; Uran Oh; André Rodrigues 002; João Guerreiro 002 (ASSETS, 2024)

The Trick is to Stay Behind?: Defining and Exploring the Design Space of Player Balancing Mechanics. - David Gonçalves; Daniel Barros; Pedro Pais; João Guerreiro 002; Tiago João Guerreiro 001; André Rodrigues 002 (CHI, 2024)

A Living Framework for Understanding Cooperative Games. - Pedro Pais; David Gonçalves; Daniel Reis; João Cadete Nunes Godinho; João Filipe Morais; Manuel Piçarra; Pedro Trindade; Dmitry Alexandrovsky; Kathrin Gerling; João Guerreiro 002; André Rodrigues 002 (CHI, 2024)

Investigating Virtual Reality Locomotion Techniques with Blind People. - Renato Alexandre Ribeiro; Inês Gonçalves; Manuel Piçarra; Letícia Seixas Pereira; Carlos Duarte; André Rodrigues 002; João Guerreiro 002 (CHI, 2024)

Designing A VR-based Accessible Speed Of Light Exergame for People with Visual Impairments. - Seung A. Chung; João Guerreiro 002; André Rodrigues 002; Uran Oh (ISMAR-Adjunct, 2024)

Crafting Virtual Realities: Designing a VR End-User Authoring Platform for Personalised Exposure Therapy. - João P. Ferreira; Filipa Ferreira-Brito; João Guerreiro 002; Tiago João Guerreiro 001 (ISMAR, 2024)

From Automation to User Empowerment: Investigating the Role of a Semi-automatic Tool in Social Media Accessibility. - Letícia Seixas Pereira; João Guerreiro 002; André Rodrigues 002; Tiago João Guerreiro 001; Carlos Duarte (ACM Trans. Access. Comput., 2024)

Designing and Evaluating a VR Boxing Experience with Blind People. - Diogo Furtado; Renato Alexandre Ribeiro; Manuel Piçarra; Letícia Seixas Pereira; Carlos Duarte; André Rodrigues 002; João Guerreiro 002 (CHI, 2025)

Exploring Continuity in Games: Analog, Digital and Across Mediums. - Inês Gil; David Gonçalves; João Guerreiro 002; André Rodrigues 002 (CHI Extended Abstracts, 2025)

Perspectives on Mixed-Ability Competition. - Pedro Trindade; João Guerreiro 002; André Rodrigues 002 (CHI, 2025)

Expanding Automated Accessibility Evaluations: Leveraging Large Language Models for Heading-Related Barriers. - Carlos Duarte; Miguel Costa; Letícia Seixas Pereira; João Guerreiro 002 (IUI Companion, 2025)

Exploring Aiming Techniques for Blind People in Virtual Reality. - João Mendes; Manuel Piçarra; Inês Gonçalves; André Rodrigues 002; João Guerreiro 002 (IEEE Trans. Vis. Comput. Graph., 2025)