Curvature-driven Modeling and Rendering of Point-Based Surfaces. - Joao Paulo Gois; Eduardo Tejada; Tiago Etiene; Luis Gustavo Nonato; Antônio Castelo Filho; Thomas Ertl (SIBGRAPI, 2006)

Hardware-accelerated Extraction and Rendering of Point Set Surfaces. - Eduardo Tejada; Joao Paulo Gois; Luis Gustavo Nonato; Antônio Castelo Filho; Thomas Ertl (EuroVis, 2006)

Robust and Adaptive Surface Reconstruction using Partition of Unity Implicits. - Joao Paulo Gois; Valdecir Polizelli-Junior; Tiago Etiene; Eduardo Tejada; Antônio Castelo Filho; Thomas Ertl; Luis Gustavo Nonato (SIBGRAPI, 2007)

Topology-Preserving lambda2-based Vortex Core Line Detection for Flow Visualization. - Tobias Schafhitzel; Joachim E. Vollrath; Joao Paulo Gois; Daniel Weiskopf; Antônio Castelo Filho; Thomas Ertl (Comput. Graph. Forum, 2008)

Front tracking with moving-least-squares surfaces. - Joao Paulo Gois; Anderson Nakano; Luis Gustavo Nonato; Gustavo C. Buscaglia (J. Comput. Phys., 2008)

Twofold adaptive partition of unity implicits. - Joao Paulo Gois; Valdecir Polizelli-Junior; Tiago Etiene; Eduardo Tejada; Antônio Castelo Filho; Luis Gustavo Nonato; Thomas Ertl (Vis. Comput., 2008)

Least squares and point-based surfaces: new perspectives and Applications. - João Paulo Gois (2008)

Hermite Interpolation of Implicit Surfaces with Radial Basis Functions. - Ives Macêdo; Joao Paulo Gois; Luiz Velho 001 (SIBGRAPI, 2009)

Resampling Strategies for Deforming MLS Surfaces. - Joao Paulo Gois; Gustavo C. Buscaglia (Comput. Graph. Forum, 2010)

Hermite Radial Basis Functions Implicits. - Ives Macêdo; Joao Paulo Gois; Luiz Velho 001 (Comput. Graph. Forum, 2011)

Interactive Graphics Applications with OpenGL Shading Language and Qt. - Joao Paulo Gois; Harlen Costa Batagelo (SIBGRAPI Tutorials, 2012)

Least-squares hermite radial basis functions implicits with adaptive sampling. - Harlen Costa Batagelo; João Paulo Gois (Graphics Interface, 2013)

Generalized Hermitian Radial Basis Functions Implicits from polygonal mesh constraints. - Joao Paulo Gois; Diogo Fernando Trevisan; Harlen Costa Batagelo; Ives Macêdo (Vis. Comput., 2013)

GPU-Based Sphere Tracing for Radial Basis Function Implicits. - Harlen Costa Batagelo; João Paulo Gois (Int. J. Image Graph., 2014)

A low-cost-memory CUDA implementation of the conjugate gradient method applied to globally supported radial basis functions implicits. - Diogo Fernando Trevisan; João Paulo Gois; Harlen Costa Batagelo (J. Comput. Sci., 2014)

Interactive shading of 2.5D models. - João Paulo Gois; Bruno A. D. Marques; Harlen Costa Batagelo (Graphics Interface, 2015)

A Perspective of Games for People with Physical Disabilities. - Alexandre G. Szykman; João Paulo Gois; André Luiz Brandão (OZCHI, 2015)

Puppeteering 2.5D Models. - Joao Coutinho; Bruno A. D. Marques; Joao Paulo Gois (SIBGRAPI, 2016)

NUI-Marbling. - Marina Sparvoli; Candy Tenorio; Mario Gazziro; João Paulo Gois (EVA, 2017)

A Computational Method for Interactive Design of Marbling Patterns. - Mario Gazziro; Joao Paulo Gois; Candy Gonzales; José F. Rodrigues Jr. (SBGames, 2018)

A Gesture Recognition Approach for Wheelchair Users in an Exergame. - Alexandre Greluk Szykman; André Luiz Brandão; João Paulo Gois (SBGames, 2018)

Contour-aware 3D reconstruction of side-view sketches. - Saulo Ramos; Diogo Fernando Trevisan; Harlen Costa Batagelo; Mario Costa Sousa; João Paulo Gois (Comput. Graph., 2018)

Development of a Gesture-Based Game Applying Participatory Design to Reflect Values of Manual Wheelchair Users. - Alexandre G. Szykman; André Luiz Brandão; João Paulo Gois (Int. J. Comput. Games Technol., 2018)

Solving Tangram Puzzles Using Raster-Based Mathematical Morphology. - Fernanda Miyuki Yamada; João Paulo Gois; Harlen Costa Batagelo (SIBGRAPI, 2019)

A review of the use of computational technology in applied behavior analysis. - Diogo Fernando Trevisan; Lorraine Becerra; Priscila Benitez; Thomas S. Higbee; João Paulo Gois (Adapt. Behav., 2019)

iTUPA: an online automated application to perform Topographic-Unit Parsimony Analysis. - Muhsen Hammoud; Charles Morphy D. Santos; João Paulo Gois (Bioinform., 2019)

Laplacian Coordinates: Theory and Methods for Seeded Image Segmentation. - Wallace Casaca; João Paulo Gois; Harlen Costa Batagelo; Gabriel Taubin; Luis Gustavo Nonato (IEEE Trans. Pattern Anal. Mach. Intell., 2021)

Aplicativos para intervenção comportamental de estudantes com Transtorno do Espectro do Autismo. - Diogo Fernando Trevisan; Priscila Benitez; João Paulo Gois; Nassim Chamel Elias (Revista Brasileira de Informática na Educ., 2021)

Customization guidelines for mobile applications from a universal design perspective. - Felipe da Cruz Nery; Áquila Porfírio dos Santos; Beatriz Favini Chicaroni; Juliana Cristina Braga; André Luiz Brandão; João Paulo Gois (IHC, 2022)

Fundamentals and Challenges of Generative Adversarial Networks for Image-based Applications. - Vinicius Luis Trevisan De Souza; Bruno Augusto Dorta Marques; João Paulo Gois (SIBGRAPI, 2022)

Comparing Phylogenetic Trees Side by Side Through iPhyloC, a New Interactive Web-Based Framework. - Muhsen Hammoud; Charles Morphy D. Santos; João Paulo Gois (J. Comput. Biol., 2022)

A review on Generative Adversarial Networks for image generation. - Vinicius Luis Trevisan De Souza; Bruno Augusto Dorta Marques; Harlen Costa Batagelo; João Paulo Gois (Comput. Graph., 2023)

Ciclo de vida com avaliação como elemento central no desenvolvimento de jogos sérios: uma revisão na literatura. - Natália Satie M. Halker; André Luiz Brandão; João Paulo Gois (SBGames, 2024)

Generative approaches for solving tangram puzzles. - Fernanda Miyuki Yamada; Harlen Costa Batagelo; João Paulo Gois; Hiroki Takahashi (Discov. Artif. Intell., 2024)

Artificial Intelligence as Catalyst for Biodiversity Understanding. - Charles Morphy D. Santos; João Paulo Gois (Commun. ACM, 2025)

TANGAN: solving Tangram puzzles using generative adversarial network. - Fernanda Miyuki Yamada; Harlen Costa Batagelo; João Paulo Gois; Hiroki Takahashi (Appl. Intell., 2025)

FlowMotion: Target-Predictive Conditional Flow Matching for Jitter-Reduced Text-Driven Human Motion Generation. - Manolo Canales Cuba; Vinícius do Carmo Melício; João Paulo Gois (CoRR, 2025)