Efficient Network Transmission of Virtual Human Bodies. - Tolga K. Capin; Maja Jovovic; Joaquim Esmerado; Amaury Aubel; Daniel Thalmann (CA, 1998)

A dead-reckoning technique for streaming virtual human animation. - Tolga K. Capin; Joaquim Esmerado; Daniel Thalmann (IEEE Trans. Circuits Syst. Video Technol., 1999)

VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park. - Hyewon Seo; Chris Joslin; Uwe Berner; Nadia Magnenat-Thalmann; Maja Jovovic; Joaquim Esmerado; Daniel Thalmann; Ian J. Palmer (Computer Graphics International, 2000)

Sharing Attractions on the Net with VPark. - Chris Joslin; Tom Molet; Nadia Magnenat-Thalmann; Joaquim Esmerado; Daniel Thalmann; Ian J. Palmer; Nicholas Chilton; Rae A. Earnshaw (IEEE Computer Graphics and Applications, 2001)

How Can We Be Serious in a Game? - João Catarino; Tiago Moreiras; Pedro Faria Lopes; Joaquim Esmerado; Isabel Machado Alexandre 001 (AAAI Fall Symposium: Intelligent Narrative Technologies, 2007)

Can we trace back hotel online reviews' characteristics using gamification features? - Sérgio Moro; Pedro Ramos 004; Joaquim Esmerado; Seyed Mohammad Jafar Jalali (Int. J. Inf. Manag., 2019)

Constructed Response or Multiple-Choice Questions for Assessing Declarative Programming Knowledge? That is the Question! - Yolanda Belo; Sérgio Moro; António Martins; Pedro Ramos 004; Joana Martinho Costa; Joaquim Esmerado (J. Inf. Technol. Educ. Innov. Pract., 2019)