French Validation of the Internet Addiction Test. - Yasser Khazaal; Joël Billieux; Gabriel Thorens; Riaz Khan; Youssr Louati; Elisa Scarlatti; Florence Theintz; Jerome Lederrey; Martial Van der Linden; Daniele Zullino (Cyberpsychology Behav. Soc. Netw., 2008)

Why do you play World of Warcraft? An in-depth exploration of self-reported motivations to play online and in-game behaviours in the virtual world of Azeroth. - Joël Billieux; Martial Van der Linden; Sophia Achab; Yasser Khazaal; Laura Paraskevopoulos; Daniele Zullino; Gabriel Thorens (Comput. Hum. Behav., 2013)

Problematic involvement in online games: A cluster analytic approach. - Joël Billieux; Gabriel Thorens; Yasser Khazaal; Daniele Zullino; Sophia Achab; Martial Van der Linden (Comput. Hum. Behav., 2015)

Which psychological factors influence Internet addiction? Evidence through an integrative model. - Jonathan Burnay; Joël Billieux; Sylvie Blairy; Frank Larøi (Comput. Hum. Behav., 2015)

Online sexual activities: An exploratory study of problematic and non-problematic usage patterns in a sample of men. - Aline Wéry; Joël Billieux (Comput. Hum. Behav., 2016)

Shoot at first sight! First person shooter players display reduced reaction time and compromised inhibitory control in comparison to other video game players. - Jory Deleuze; Maxime Christiaens; Filip Nuyens; Joël Billieux (Comput. Hum. Behav., 2017)

Schizotypal personality traits and problematic use of massively-multiplayer online role-playing games (MMORPGs). - Adriano Schimmenti; Alexandre Infanti; Deborah Badoud; Julien Laloyaux; Joël Billieux (Comput. Hum. Behav., 2017)

Cross-Cultural Validation of the Compulsive Internet Use Scale in Four Forms and Eight Languages. - Olatz Lopez-Fernandez; Mark D. Griffiths 001; Daria J. Kuss; Christopher Dawes; Halley M. Pontes; Lucy Justice; Hans-Juergen Rumpf; Anja Bischof; Ann-Kathrin Gässler; Eva Suryani; Niko Männikkö; Maria Kääriänen; et al. (Cyberpsychology Behav. Soc. Netw., 2019)

Assessing binge-watching behaviors: Development and validation of the "Watching TV Series Motives" and "Binge-watching Engagement and Symptoms" questionnaires. - Maèva Flayelle; Natale Canale; Claus Vögele; Laurent Karila; Pierre Maurage; Joël Billieux (Comput. Hum. Behav., 2019)

Unfair play? Video games as exploitative monetized services: An examination of game patents from a consumer protection perspective. - Daniel L. King; Paul H. Delfabbro; Sally M. Gainsbury; Michael Dreier; Nancy Greer; Joël Billieux (Comput. Hum. Behav., 2019)

Problematic smartphone use: An empirically validated model. - Erika Pivetta; Lydia Harkin; Joël Billieux; Eiman Kanjo; Daria J. Kuss (Comput. Hum. Behav., 2019)

Towards a cross-cultural assessment of binge-watching: Psychometric evaluation of the "watching TV series motives" and "binge-watching engagement and symptoms" questionnaires across nine languages. - Maèva Flayelle; Jesús Castro-Calvo; Claus Vögele; Robert Astur; Rafael Ballester-Arnal; Gaëlle Challet-Bouju; Matthias Brand; Georgina Cárdenas; Gaëtan Devos; Hussien Elkholy; Marie Grall-Bronnec; Richard J. E. James; et al. (Comput. Hum. Behav., 2020)

Too good to be cautious: High implicit self-esteem predicts self-reported dangerous mobile phone use. - Séverine Lannoy; Armand Chatard; Leila Selimbegovic; Nina Tello; Martial Van der Linden; Alexandre Heeren; Joël Billieux (Comput. Hum. Behav., 2020)

Problematic social networking sites use and attachment: A systematic review. - Alessandro Musetti; Tommaso Manari; Joël Billieux; Vladan Starcevic; Adriano Schimmenti (Comput. Hum. Behav., 2022)

Identifying the psychological processes delineating non-harmful from problematic binge-watching: A machine learning analytical approach. - Maèva Flayelle; Jon D. Elhai; Pierre Maurage; Claus Vögele; Damien Brevers; Stéphanie Baggio; Joël Billieux (Telematics Informatics, 2022)

Attentional inhibitory control interference related to videogames, pornography, and TV series exposure: An experimental study in three independent samples. - Verónica Cervigón-Carrasco; Laimi Schulze-Steinen; Rafael Ballester-Arnal; Joël Billieux; Beatriz Gil-Juliá; Cristina Giménez-García; Jesús Castro-Calvo (Comput. Hum. Behav., 2023)

Last Man Standing: Battle Royale Games Through the Lens of Self-Determination Theory. - Martha Fernandez de Henestrosa; Joël Billieux; André Melzer (Games Cult., 2023)

How gaming motives affect the reciprocal relationships between video game use and quality of life: A prospective study using objective playtime indicators. - Maxime Larrieu; Yoann Fombouchet; Joël Billieux; Greg Decamps (Comput. Hum. Behav., 2023)

Problematic online behaviors constitute related yet distinct conditions: A cross-sectional study. - Stéphanie Baggio; Maurane Bosson; David Berle; Vladan Starcevic; Olivier Simon; Joël Billieux (Comput. Hum. Behav., 2024)

Effects of 72-hour abstinence from instant messaging on craving, withdrawal, and affect. - Verónica Cervigón-Carrasco; S. Politi; Damien Brevers; Cristina Giménez-García; Daniel L. King; Joël Billieux; Jesús Castro-Calvo (Comput. Hum. Behav., 2024)

Problematic gaming, social withdrawal, and Escapism: The Compensatory-Dissociative Online Gaming (C-DOG) model. - Alessandro Giardina; Adriano Schimmenti; Vladan Starcevic; Daniel L. King; Maria Di Blasi; Joël Billieux (Comput. Hum. Behav., 2024)

Psychological consequences of school mobile phone bans: Emulated trial of a natural experiment in South Australia. - Stéphanie Baggio; Tracey D. Wade; Marcela Radunz; Christina R. Galanis; Joël Billieux; Vladan Starcevic; Blake Quinney; Daniel L. King (Comput. Hum. Behav., 2025)

Problem gaming and adolescents' health and well-being: Evidence from a large nationally representative sample in Italy. - Natale Canale; Frank J. Elgar; Erika Pivetta; Tommaso Galeotti; Claudia Marino; Joël Billieux; Daniel L. King; Michela Lenzi; Paola Dalmasso; Giacomo Lazzeri; Paola Nardone; Arianna Camporese; et al. (Comput. Hum. Behav., 2025)