Parallel generation of architecture on the GPU. - Markus Steinberger; Michael Kenzel; Bernhard Kainz; Joerg H. Mueller; Peter Wonka; Dieter Schmalstieg (Comput. Graph. Forum, 2014)

PanoVC: Pervasive telepresence using mobile phones. - Jörg H. Müller; Tobias Langlotz; Holger Regenbrecht (PerCom, 2016)

Optimal orderings of k-subsets for star identification. - Joerg H. Mueller; Carlos Sánchez-Sánchez; Luís F. Simões; Dario Izzo (SSCI, 2016)

The Broker Queue: A Fast, Linearizable FIFO Queue for Fine-Granular Work Distribution on the GPU. - Bernhard Kerbl; Michael Kenzel; Joerg H. Mueller; Dieter Schmalstieg; Markus Steinberger (ICS, 2018)

Shading Atlas Streaming Demonstration. - Joerg H. Mueller; Philip Voglreiter; Mark Dokter; Thomas Neff; Mina Makar; Markus Steinberger; Dieter Schmalstieg (ISMAR Adjunct, 2018)

A scalable queue for work distribution on GPUs. - Bernhard Kerbl; Joerg H. Mueller; Michael Kenzel; Dieter Schmalstieg; Markus Steinberger (PPoPP, 2018)

Human upper-body inverse kinematics for increased embodiment in consumer-grade virtual reality. - Mathias Parger; Joerg H. Mueller; Dieter Schmalstieg; Markus Steinberger (VRST, 2018)

Shading atlas streaming. - Joerg H. Mueller; Philip Voglreiter; Mark Dokter; Thomas Neff; Mina Makar; Markus Steinberger; Dieter Schmalstieg (ACM Trans. Graph., 2018)

Shading atlas streaming demonstration. - Joerg H. Mueller; Thomas Neff; Philip Voglreiter; Mina Makar; Markus Steinberger; Dieter Schmalstieg (SIGGRAPH Emerging Technologies, 2019)

DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks. - Thomas Neff; Pascal Stadlbauer; Mathias Parger; Andreas Kurz; Joerg H. Mueller; Chakravarty R. Alla Chaitanya; Anton Kaplanyan; Markus Steinberger (Comput. Graph. Forum, 2021)

Temporally Adaptive Shading Reuse for Real-Time Rendering and Virtual Reality. - Joerg H. Mueller; Thomas Neff; Philip Voglreiter; Markus Steinberger; Dieter Schmalstieg (ACM Trans. Graph., 2021)

DONeRF: Evaluation Dataset. - Thomas Neff; Pascal Stadlbauer; Mathias Parger; Andreas Kurz; Joerg H. Mueller; Chakravarty R. Alla Chaitanya; Anton Kaplanyan; Markus Steinberger (TU Graz Repo, 2021)

Meshlets and How to Shade Them: A Study on Texture-Space Shading. - Thomas Neff; Joerg H. Mueller; Markus Steinberger; Dieter Schmalstieg (Comput. Graph. Forum, 2022)

Gradient-based Weight Density Balancing for Robust Dynamic Sparse Training. - Mathias Parger; Alexander Ertl; Paul Eibensteiner; Joerg H. Mueller; Martin Winter; Markus Steinberger (CoRR, 2022)

Trim Regions for Online Computation of From-Region Potentially Visible Sets. - Philip Voglreiter; Bernhard Kerbl; Alexander Weinrauch; Joerg H. Mueller; Thomas Neff; Markus Steinberger; Dieter Schmalstieg (ACM Trans. Graph., 2023)

Effect-based Multi-viewer Caching for Cloud-native Rendering. - Alexander Weinrauch; Wolfgang Tatzgern; Pascal Stadlbauer; Alexis Crickx; Jozef Hladky; Arno Coomans; Martin Winter; Joerg H. Mueller; Markus Steinberger (ACM Trans. Graph., 2023)

Real-time Neural Rendering of Dynamic Light Fields. - Arno Coomans; Edoardo A. Dominici; Christian Döring; Joerg H. Mueller; Jozef Hladky; Markus Steinberger (Comput. Graph. Forum, 2024)

Radiance Caching with On-Surface Caches for Real-Time Global Illumination. - Wolfgang Tatzgern; Alexander Weinrauch; Pascal Stadlbauer; Joerg H. Mueller; Martin Winter; Markus Steinberger (Proc. ACM Comput. Graph. Interact. Tech., 2024)

Adaptive Multi-view Radiance Caching for Heterogeneous Participating Media. - Pascal Stadlbauer; Wolfgang Tatzgern; Jörg H. Müller; Martin Winter; Robert Stojanovic; Alexander Weinrauch; Markus Steinberger (Comput. Graph. Forum, 2025)