Online Identity as a Leverage Point for Learning in Massively Multiplayer Online Role Playing Games (MMORPGs). - Joey J. Lee; Christopher M. Hoadley (ICALT, 2006)

"Ugly in a World Where You Can Choose to be Beautiful": Teaching and Learning Diversity via Virtual Worlds. - Joey J. Lee; Christopher Hoadley (ICLS, 2006)

Learning and research in the web 2 era: opportunities for research. - Vanessa L. Peters; James D. Slotta; Andrea Forte; Amy S. Bruckman; Joey J. Lee; Matthew Gaydos; Christopher Hoadley; Jody Clarke-Midura (ICLS (3), 2008)

Privacy as information access and illusory control: The case of the Facebook News Feed privacy outcry. - Christopher M. Hoadley; Heng Xu; Joey J. Lee; Mary Beth Rosson (Electron. Commer. Res. Appl., 2010)

Greenify: fostering sustainable communities via gamification. - Joey J. Lee; Eduard Matamoros; Rafael Kern; Jenna Marks; Christian de Luna; William Jordan-Cooley (CHI Extended Abstracts, 2013)

Applications of augmented reality-based natural interactive learning in magnetic field instruction. - Su Cai; Feng-Kuang Chiang; Yuchen Sun; Chenglong Lin; Joey J. Lee (Interact. Learn. Environ., 2017)

E3XR: An Analytical Framework for Ethical, Educational and Eudaimonic XR Design. - Joey J. Lee; Elliot Hu-Au (Frontiers Virtual Real., 2021)

Failure Stories and Surprising Findings: Learning from When VR Did Not Work. - Xichen Li; Joey J. Lee (iLRN, 2023)