The morph node. - Marc Alexa; Johannes Behr; Wolfgang Müller 004 (Web3D, 2000)

Modelling, visualization, and interaction techniques for diagnosis and treatment planning in cardiology. - Johannes Behr; Soo-Mi Choi; Stefan Großkopf; Helen Hong; Sang-Ah Nam; Yun Peng; Axel Hildebrand; Myoung-Hee Kim; Georgios Sakas (Comput. Graph., 2000)

The Digital Cathedral of Siena - Innovative Concepts for Interactive and Immersive Presentation of Cultural Heritage Sites. - Johannes Behr; Torsten Fröhlich; Christian Knöpfle; Wolfram Kresse; Bernd Lutz 001; Dirk Reiners; Frank Schöffel (ICHIM (1), 2001)

Point Set Surfaces. - Marc Alexa; Johannes Behr; Daniel Cohen-Or; Shachar Fleishman; David Levin; Cláudio T. Silva (IEEE Visualization, 2001)

Volume visualization in VRML. - Johannes Behr; Marc Alexa (Web3D, 2001)

Cybernarium Days 2002 - A Public Experience of Virtual and Augmented Worlds. - Johannes Behr; Peter Eschler; Torsten Fröhlich; Christian Knöpfle; Bernd Lutz 001; Stefan Müller 002; Marcus Roth (CW, 2002)

A multi-thread safe foundation for scene graphs and its extension to clusters. - Gerrit Voss; Johannes Behr; Dirk Reiners; Marcus Roth (EGPGV, 2002)

Computing and Rendering Point Set Surfaces. - Marc Alexa; Johannes Behr; Daniel Cohen-Or; Shachar Fleishman; David Levin; Cláudio T. Silva (IEEE Trans. Vis. Comput. Graph., 2003)

Utilizing X3D for immersive environments. - Johannes Behr; Patrick Dähne; Marcus Roth (Web3D, 2004)

An Improved Adjacency Data Structure for Fast Triangle Stripping. - Patrick Reuter; Johannes Behr; Marc Alexa (J. Graph. Tools, 2005)

Avalon: ein skalierbares Rahmensystem für dynamische Mixed-Reality-Anwendungen. - Johannes Behr (2005)

Workshop 1: The Future Standards for Immersive VR. - Nicholas F. Polys; Anthony Steed; Johannes Behr; Donald P. Brutzman (VR, 2007)

Enhancing X3D for advanced MR appliances. - Yvonne Jung; Tobias Alexander Franke; Patrick Dähne; Johannes Behr (Web3D, 2007)

Class notes: don't be a WIMP: (http: //www.not-for-wimps.org). - Johannes Behr; Dirk Reiners (SIGGRAPH Classes, 2008)

Extending H-anim and X3D for advanced animation control. - Yvonne Jung; Johannes Behr (Web3D, 2008)

Adapting X3D for multi-touch environments. - Yvonne Jung; Jens Keil; Johannes Behr; Sabine Webel; Michael Zöllner; Timo Engelke; Harald Wuest; Mario Becker (Web3D, 2008)

Future Standards for Immersive VR: Report on the IEEE Virtual Reality 2007 Workshop. - Nicholas F. Polys; Donald P. Brutzman; Anthony Steed; Johannes Behr (IEEE Computer Graphics and Applications, 2008)

Knowledge at Your Fingertips - Multi-touch Interaction for GIS and Architectural Design Review Applications. - Yvonne Jung; Jens Keil; Harald Wuest; Timo Engelke; Patrick Riess; Johannes Behr (GRAPP, 2009)

X3DOM: a DOM-based HTML5/X3D integration model. - Johannes Behr; Peter Eschler; Yvonne Jung; Michael Zöllner (Web3D, 2009)

GPU-based real-time on-surface droplet flow in X3D. - Yvonne Jung; Johannes Behr (Web3D, 2009)

Towards a new camera model for X3D. - Yvonne Jung; Johannes Behr (Web3D, 2009)

A scalable architecture for the HTML5/X3D integration model X3DOM. - Johannes Behr; Yvonne Jung; Jens Keil; Timm Drevensek; Michael Zöllner; Peter Eschler; Dieter W. Fellner (Web3D, 2010)

Storyboarding and pre-visualization with X3D. - Yvonne Jung; Sebastian Wagner 003; Christoph Jung; Johannes Behr; Dieter W. Fellner (Web3D, 2010)

A modern declarative surface shader for X3D. - Karsten Schwenk; Yvonne Jung; Johannes Behr; Dieter W. Fellner (Web3D, 2010)

An Error Bound for Decoupled Visibility with Application to Relighting. - Karsten Schwenk; Johannes Behr; Dieter W. Fellner (Eurographics (Short Papers), 2011)

Mesh Deformations in X3D via CUDA with Freeform Deformation Lattices. - Yvonne Jung; Holger Graf; Johannes Behr; Arjan Kuijper (HCI (14), 2011)

Dynamic and interactive aspects of X3DOM. - Johannes Behr; Yvonne Jung; Timm Drevensek; Andreas Aderhold (Web3D, 2011)

CommonVolumeShader: simple and portable specification of volumetric light transport in X3D. - Karsten Schwenk; Johannes Behr; Dieter W. Fellner (Web3D, 2011)

A System Architecture for Flexible Rendering Back-ends in Distributed Virtual Reality Applications. - Karsten Schwenk; Gerrit Voss; Johannes Behr (CW, 2012)

Using images and explicit binary container for efficient and incremental delivery of declarative 3D scenes on the web. - Johannes Behr; Yvonne Jung; Tobias Alexander Franke; Timo Sturm (Web3D, 2012)

Virtual heritage to go. - Nils Michaelis; Yvonne Jung; Johannes Behr (Web3D, 2012)

CommonSurfaceShader revisited: improvements and experiences. - Karsten Schwenk; Yvonne Jung; Gerrit Voß; Timo Sturm; Johannes Behr (Web3D, 2012)

Declarative 3D Approaches for Distributed Web-based Scientific Visualization Services. - Yvonne Jung; Johannes Behr; Timm Drevensek; Sebastian Wagner 003 (Dec3D, 2012)

Declarative (X)3D in HTML5. - Yvonne Jung; Jens Keil; Johannes Behr (Dec3D, 2012)

Practical Noise Reduction for Progressive Stochastic Ray Tracing with Perceptual Control. - Karsten Schwenk; Arjan Kuijper; Johannes Behr; Dieter W. Fellner (IEEE Computer Graphics and Applications, 2012)

Fast and Efficient Vertex Data Representations for the Web. - Yvonne Jung; Max Limper; Pasquale Herzig; Karsten Schwenk; Johannes Behr (GRAPP/IVAPP, 2013)

VCoRE: a web resource oriented architecture for efficient data exchange. - Tobias Alexander Franke; Volker Settgast; Johannes Behr; Bruno Raffin (Web3D, 2013)

Declarative integration of interactive 3D graphics into the world-wide web: principles, current approaches, and research agenda. - Jacek Jankowski; Sandy Ressler; Kristian Sons; Yvonne Jung; Johannes Behr; Philipp Slusallek (Web3D, 2013)

Fast, Progressive Loading of Binary-Encoded Declarative-3D Web Content. - Max Limper; Yvonne Jung; Johannes Behr; Timo Sturm; Tobias Alexander Franke; Karsten Schwenk; Arjan Kuijper (IEEE Computer Graphics and Applications, 2013)

The POP Buffer: Rapid Progressive Clustering by Geometry Quantization. - Max Limper; Yvonne Jung; Johannes Behr; Marc Alexa (Comput. Graph. Forum, 2013)

Filtering noise in progressive stochastic ray tracing - Four optimizations to improve speed and robustness. - Karsten Schwenk; Johannes Behr; Dieter W. Fellner (Vis. Comput., 2013)

Extending a distributed virtual reality system with exchangeable rendering back-ends - Techniques, applications, experiences. - Karsten Schwenk; Gerrit Voß; Johannes Behr; Yvonne Jung; Max Limper; Pasquale Herzig; Arjan Kuijper (Vis. Comput., 2013)

SRC - a streamable format for generalized web-based 3D data transmission. - Max Limper; Maik Thöner; Johannes Behr; Dieter W. Fellner (Web3D, 2014)

Enhancing the plant layout design process using X3DOM and a scalable web3D service architecture. - Christophe Mouton; Samuel Parfouru; Clotilde Jeulin; Cecile Dutertre; Jean-Louis Goblet; Thomas Paviot; Samir Lamouri; Max Limper; Christian Stein; Johannes Behr; Yvonne Jung (Web3D, 2014)

Web-Based Delivery of 3D Mesh Data. - Max Limper; Johannes Behr; Dieter W. Fellner (Digital Representations of the Real World, 2015)

webVis/instant3DHub: visual computing as a service infrastructure to deliver adaptive, secure and scalable user centric data visualisation. - Johannes Behr; Christophe Mouton; Samuel Parfouru; Julien Champeau; Clotilde Jeulin; Maik Thöner; Christian Stein; Michael Schmitt; Max Limper; Miguel de Sousa; Tobias Alexander Franke; Gerrit Voss (Web3D, 2015)

A plant engineering "digital rosetta stone": towards data-centric multidimensional CAD web portal. - Samuel Parfouru; Christophe Mouton; Max Limper; Johannes Behr (Web3D, 2016)

Efficient compression for server-side G-buffer streaming in web applications. - Sascha Räsch; Maximilian Herz; Johannes Behr; Arjan Kuijper (Web3D, 2017)

MoST: a 3D web architectural style for hybrid model data. - Johannes Behr; Max Limper; Timo Sturm (Web3D, 2018)

Non-invasive 3D data access for PLM work flows: web-based integration of 3D data visualization with PLM work flows on a service level. - Johannes Behr; Christian Stein; Miguel de Sousa (Web3D, 2018)

Industrial Use Cases: 3D Connectivity for Digital Twins: Decoupling 3D data utilization from delivery and file formats on an infrastructure level. - Christian Stein; Johannes Behr (Web3D, 2022)

Building 3D Web Interoperability for the Metaverse. - Anita Havele; Nicholas F. Polys; Johannes Behr (Web3D, 2023)

Convergence of IoT, 3D & XR: Creating the Industrial Metaverse Through Live Factory Visualisation. - Sue Sommer; Hannes Krug; Christian Stein; Johannes Behr (Web3D, 2024)