Tamed Snake: A Particle System for Robust Semi-automatic Segmentation. - Johannes Hug; Christian Brechbühler; Gábor Székely (MICCAI, 1999)

Image-Based 3D Modeling: Modeling from Reality. - Luc Van Gool; Filip Defoort; Johannes Hug; Gregor Arthur Kalberer; Reinhard Koch; Danny Martens; Marc Pollefeys; Marc Proesmans; Maarten Vergauwen; Alexey Zalesny (Confluence of Computer Vision and Computer Graphics, 2000)

Parameterization of Closed Surfaces for Parametric Surface Descriptio. - Michael Quicke; Christian Brechbühler; Johannes Hug; Hans Blattman; Gábor Székely (CVPR, 2000)

Model-Based Initialisation for Segmentation. - Johannes Hug; Christian Brechbühler; Gábor Székely (ECCV (2), 2000)

Virtual Reality Based Simulation of Endoscopic Surgery. - Gábor Székely; Michael Bajka; Christian Brechbühler; Jurg Dual; Rolf Enzler; U. Haller; Johannes Hug; R. Hutter; Nicholas Ironmonger; Martin Kauer; V. Meier; Peter Niederer; et al. (Presence Teleoperators Virtual Environ., 2000)

Semi-automatic segmentation of medical imagery. - Johannes Hug (Hartung-Gorre, 2001)

Bone morphing with statistical shape models for enhanced visualization. - Kumar T. Rajamani; Johannes Hug; Lutz-Peter Nolte; Martin Styner (Image-Guided Procedures, 2004)