Progress in Collision Detection and Response Techniques for Cloth Animation. - Johannes Mezger; Stefan Kimmerle; Olaf Etzmuß (PG, 2002)

Estimation of Skill Levels in Sports Based on Hierarchical Spatio-Temporal Correspondences. - Winfried Ilg; Johannes Mezger; Martin A. Giese (DAGM-Symposium, 2003)

Hierarchical Techniques in Collision Detection for Cloth Animation. - Johannes Mezger; Stefan Kimmerle; Olaf Etzmuß (WSCG, 2003)

On the Representation, Learning and Transfer of Spatio-Temporal Movement Characteristics. - Winfried Ilg; Gökhan H. Bakir; Johannes Mezger; Martin A. Giese (Int. J. Humanoid Robotics, 2004)

Trajectory synthesis by hierarchical spatio-temporal correspondence: comparison of different methods. - Johannes Mezger; Winfried Ilg; Martin A. Giese (APGV, 2005)

Collision Handling in Dynamic Simulation Environments. - Matthias Teschner; Bruno Heidelberger; Dinesh Manocha; Naga K. Govindaraju; Gabriel Zachmann; Stefan Kimmerle; Johannes Mezger; Arnulph Fuhrmann (Eurographics (Tutorials), 2005)

Interactive Soft Object Simulation with Quadratic Finite Elements. - Johannes Mezger; Wolfgang Straßer (AMDO, 2006)

CGForum 2008 Cover Image. - Johannes Mezger; Bernhard Thomaszewski; Simon Pabst; Wolfgang Straßer (Comput. Graph. Forum, 2008)

Simulation and animation of deformable bodies. - Johannes Mezger (2008)

Interactive physically-based shape editing. - Johannes Mezger; Bernhard Thomaszewski; Simon Pabst; Wolfgang Straßer (Comput. Aided Geom. Des., 2009)