High-Quality Consistent Illumination in Mobile Augmented Reality by Radiance Convolution on the GPU. - Peter Kán; Johannes Unterguggenberger; Hannes Kaufmann (ISVC (1), 2015)

Fast Multi-View Rendering for Real-Time Applications. - Johannes Unterguggenberger; Bernhard Kerbl; Markus Steinberger; Dieter Schmalstieg; Michael Wimmer 001 (EGPGV@Eurographics/EuroVis, 2020)

Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications. - Stefan Stappen; Johannes Unterguggenberger; Bernhard Kerbl; Michael Wimmer 001 (PG (Short Papers, Posters, and Work-in-Progress Papers), 2021)

Conservative Meshlet Bounds for Robust Culling of Skinned Meshes. - Johannes Unterguggenberger; Bernhard Kerbl; Jakob Pernsteiner; Michael Wimmer 001 (Comput. Graph. Forum, 2021)

Vulkan all the way: Transitioning to a modern low-level graphics API in academia. - Johannes Unterguggenberger; Bernhard Kerbl; Michael Wimmer 001 (Comput. Graph., 2023)

Fast Rendering of Parametric Objects on Modern GPUs. - Johannes Unterguggenberger; Lukas Lipp; Michael Wimmer 001; Bernhard Kerbl; Markus Schütz (EGPGV@EuroVis, 2024)