Believable environments: generating interactive storytelling in vast location-based pervasive games. - Anton Gustafsson; John Bichard; Liselott Brunnberg; Oskar Juhlin; Marco Combetto (Advances in Computer Entertainment Technology, 2006)

Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games. - John Bichard; Liselott Brunnberg; Marco Combetto; Anton Gustafsson; Oskar Juhlin (ICEC, 2006)