Why the mining industry needs a reference architecture for automation initiatives. - John J. Dudley; P. Ross McAree (AIM, 2013)

Bare-Handed 3D Drawing in Augmented Reality. - John J. Dudley; Hendrik Schuff; Per Ola Kristensson (Conference on Designing Interactive Systems, 2018)

Performance Envelopes of in-Air Direct and Smartwatch Indirect Control for Head-Mounted Augmented Reality. - Dennis Wolf 002; John J. Dudley; Per Ola Kristensson (VR, 2018)

A Review of User Interface Design for Interactive Machine Learning. - John J. Dudley; Per Ola Kristensson (ACM Trans. Interact. Intell. Syst., 2018)

Fast and Precise Touch-Based Text Entry for Head-Mounted Augmented Reality with Variable Occlusion. - John J. Dudley; Keith Vertanen; Per Ola Kristensson (ACM Trans. Comput. Hum. Interact., 2018)

Crowdsourcing Interface Feature Design with Bayesian Optimization. - John J. Dudley; Jason T. Jacques; Per Ola Kristensson (CHI, 2019)

Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality. - John J. Dudley; Hrvoje Benko; Daniel Wigdor; Per Ola Kristensson (ISMAR, 2019)

Probabilistic user interface design for virtual and augmented reality applications. - John J. Dudley (2020)

Crowdsourcing Design Guidance for Contextual Adaptation of Text Content in Augmented Reality. - John J. Dudley; Jason T. Jacques; Per Ola Kristensson (CHI, 2021)

Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality. - Conor R. Foy; John J. Dudley; Aakar Gupta; Hrvoje Benko; Per Ola Kristensson (CHI, 2021)

Gesture Knitter: A Hand Gesture Design Tool for Head-Mounted Mixed Reality Applications. - George B. Mo; John J. Dudley; Per Ola Kristensson (CHI, 2021)

Investigating the Accessibility of Crowdwork Tasks on Mechanical Turk. - Stephen Uzor; Jason T. Jacques; John J. Dudley; Per Ola Kristensson (CHI, 2021)

The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognition. - Junxiao Shen; John J. Dudley; Per Ola Kristensson (FG, 2021)

Simulating Realistic Human Motion Trajectories of Mid-Air Gesture Typing. - Junxiao Shen; John J. Dudley; Per Ola Kristensson (ISMAR, 2021)

Complex Interaction as Emergent Behaviour: Simulating Mid-Air Virtual Keyboard Typing using Reinforcement Learning. - Lorenz Hetzel; John J. Dudley; Anna Maria Feit; Per Ola Kristensson (IEEE Trans. Vis. Comput. Graph., 2021)

Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques. - Liwei Chan 001; Yi-Chi Liao 001; George B. Mo; John J. Dudley; Chun-Lien Cheng; Per Ola Kristensson; Antti Oulasvirta (CHI, 2022)

An Evaluation of Caret Navigation Methods for Text Editing in Augmented Reality. - Jinghui Hu; John J. Dudley; Per Ola Kristensson (ISMAR Adjunct, 2022)

Personalization of a Mid-Air Gesture Keyboard using Multi-Objective Bayesian Optimization. - Junxiao Shen; Jinghui Hu; John J. Dudley; Per Ola Kristensson (ISMAR, 2022)

Efficient Special Character Entry on a Virtual Keyboard by Hand Gesture-Based Mode Switching. - Zhaomou Song; John J. Dudley; Per Ola Kristensson (ISMAR, 2022)

KWickChat: A Multi-Turn Dialogue System for AAC Using Context-Aware Sentence Generation by Bag-of-Keywords. - Junxiao Shen; Boyin Yang; John J. Dudley; Per Ola Kristensson (IUI, 2022)

Understanding user performance of acquiring targets with motion-in-depth in virtual reality. - Jin Huang 009; John J. Dudley; Stephen Uzor; Dong Wu; Per Ola Kristensson; Feng Tian 001 (Int. J. Hum. Comput. Stud., 2022)

Quantifying the Effects of Working in VR for One Week. - Verena Biener; Snehanjali Kalamkar; Negar Nouri; Eyal Ofek; Michel Pahud; John J. Dudley; Jinghui Hu; Per Ola Kristensson; Maheshya Weerasinghe; Klen Copic Pucihar; Matjaz Kljun; Stephan Streuber; et al. (IEEE Trans. Vis. Comput. Graph., 2022)

Gesture Spotter: A Rapid Prototyping Tool for Key Gesture Spotting in Virtual and Augmented Reality Applications. - Junxiao Shen; John J. Dudley; George B. Mo; Per Ola Kristensson (IEEE Trans. Vis. Comput. Graph., 2022)

Video Analysis of Behavioral Patterns During Prolonged Work in VR. - Verena Biener; Forouzan Farzinnejad; Rinaldo Schuster; Seyedmasih Tabaei; Leon Lindlein; Jinghui Hu; Negar Nouri; John J. Dudley; Per Ola Kristensson; Jörg Müller 001; Jens Grubert (ISMAR-Adjunct, 2023)

Swarm Manipulation in Virtual Reality. - Xiang Li 101; Jin-Du Wang; John J. Dudley; Per Ola Kristensson (SUI, 2023)

Encode-Store-Retrieve: Enhancing Memory Augmentation through Language-Encoded Egocentric Perception. - Junxiao Shen; John J. Dudley; Per Ola Kristensson (CoRR, 2023)

Promptor: A Conversational and Autonomous Prompt Generation Agent for Intelligent Text Entry Techniques. - Junxiao Shen; John J. Dudley; Jingyao Zheng; Bill Byrne; Per Ola Kristensson (CoRR, 2023)

Interaction Design With Multi-Objective Bayesian Optimization. - Yi-Chi Liao 001; John J. Dudley; George B. Mo; Chun-Lien Cheng; Liwei Chan 001; Antti Oulasvirta; Per Ola Kristensson (IEEE Pervasive Comput., 2023)

Evaluating the Performance of Hand-Based Probabilistic Text Input Methods on a Mid-Air Virtual Qwerty Keyboard. - John J. Dudley; Jingyao Zheng; Aakar Gupta; Hrvoje Benko; Matt Longest; Robert Wang 002; Per Ola Kristensson (IEEE Trans. Vis. Comput. Graph., 2023)

Fast and Robust Mid-Air Gesture Typing for AR Headsets using 3D Trajectory Decoding. - Junxiao Shen; John J. Dudley; Per Ola Kristensson (IEEE Trans. Vis. Comput. Graph., 2023)

HotGestures: Complementing Command Selection and Use with Delimiter-Free Gesture-Based Shortcuts in Virtual Reality. - Zhaomou Song; John J. Dudley; Per Ola Kristensson (IEEE Trans. Vis. Comput. Graph., 2023)

Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse. - John J. Dudley; Lulu Yin; Vanja Garaj; Per Ola Kristensson (Virtual Real., 2023)

Efficient Mid-Air Text Input Correction in Virtual Reality. - John J. Dudley; Amy Karlson; Kashyap Todi; Hrvoje Benko; Matt Longest; Robert Wang 002; Per Ola Kristensson (ISMAR, 2024)

LookUP: Command Search Using Dwell-free Eye Typing in Mixed Reality. - Jinghui Hu; John J. Dudley; Per Ola Kristensson (ISMAR, 2024)

Encode-Store-Retrieve: Augmenting Human Memory through Language-Encoded Egocentric Perception. - Junxiao Shen; John J. Dudley; Per Ola Kristensson (ISMAR, 2024)

Working with XR in Public: Effects on Users and Bystanders. - Verena Biener; Snehanjali Kalamkar; John J. Dudley; Jinghui Hu; Per Ola Kristensson; Jörg Müller 001; Jens Grubert (VR Workshops, 2024)

SkiMR: Dwell-free Eye Typing in Mixed Reality. - Jinghui Hu; John J. Dudley; Per Ola Kristensson (VR, 2024)

An Online Survey Assessing the Accessibility Barriers Encountered by Users of Virtual and Augmented Reality. - Lulu Yin; John J. Dudley; Vanja Garaj; Per Ola Kristensson (VR Workshops, 2024)

Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality. - Xiang Li 101; Jin-Du Wang; John J. Dudley; Per Ola Kristensson (Comput. Graph., 2024)

Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings. - Leonardo Pavanatto; Verena Biener; Jennifer Chandran; Snehanjali Kalamkar; Feiyu Lu; John J. Dudley; Jinghui Hu; G. Nikki Ramirez-Saffy; Per Ola Kristensson; Alexander Giovannelli; Luke Schlueter; Jörg Müller 001; et al. (CoRR, 2024)

Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR Through Video Analysis. - Verena Biener; Forouzan Farzinnejad; Rinaldo Schuster; Seyedmasih Tabaei; Leon Lindlein; Jinghui Hu; Negar Nouri; John J. Dudley; Per Ola Kristensson; Jörg Müller 001; Jens Grubert (IEEE Trans. Vis. Comput. Graph., 2024)

Cooperative Multi-Objective Bayesian Design Optimization. - George B. Mo; John J. Dudley; Li-Wei Chan 001; Yi-Chi Liao 001; Antti Oulasvirta; Per Ola Kristensson (ACM Trans. Interact. Intell. Syst., 2024)

Exclusion Rates among Disabled and Older Users of Virtual and Augmented Reality. - Rosella P. Galindo Esparza; John J. Dudley; Vanja Garaj; Per Ola Kristensson (CHI, 2025)

Seeing and Touching the Air: Unraveling Eye-Hand Coordination in Mid-Air Gesture Typing for Mixed Reality. - Jinghui Hu; John J. Dudley; Per Ola Kristensson (CHI, 2025)

Design Activity Simulation: Opportunities and Challenges in Using Multiple Communicative AI Agents to Tackle Design Problems. - Boyin Yang; John J. Dudley; Per Ola Kristensson (CUI, 2025)

Enhancing XR Accessibility through Anthropometrically Diverse Biomechanical Simulation. - Takeshi Miki; Florian Fischer 001; John J. Dudley; Per Ola Kristensson (VR Workshops, 2025)

Investigating Visualization and Control for Assisting Gesture Interaction in Virtual Reality. - Zhaomou Song; John J. Dudley; Per Ola Kristensson (VR Workshops, 2025)

EnVisionVR: A Scene Interpretation Tool for Visual Accessibility in Virtual Reality. - Junlong Chen; Rosella P. Galindo Esparza; Vanja Garaj; Per Ola Kristensson; John J. Dudley (CoRR, 2025)

Personalized Dual-Level Color Grading for 360-degree Images in Virtual Reality. - Linping Yuan; John J. Dudley; Per Ola Kristensson; Huamin Qu (IEEE Trans. Vis. Comput. Graph., 2025)