The Personality-Enabled Architecture for Cognition (PAC). - Stephen J. Read; Lynn C. Miller; Anna Kostygina; Gurveen Chopra; John L. Christensen; Charisse Corsbie-Massay; Wayne Zachary; Jean-Christophe Le Mentec; Vassil Iordanov; Andrew Rosoff (AAAI Spring Symposium: Emotion, Personality, and Social Behavior, 2008)

Socially Optimized Learning in Virtual Environments (SOLVE). - Lynn C. Miller; Stacy Marsella; Teresa Dey; Paul Robert Appleby; John L. Christensen; Jennifer Klatt; Stephen J. Read (ICIDS, 2011)

The social implications of casual online gaming: Examining the effects of competitive setting and performance outcome on player perceptions. - Rory McGloin; Kyle S. Hull; John L. Christensen (Comput. Hum. Behav., 2016)

Ego depletion increases regulatory success in educational digital media environments. - Bryan M. Vanco; John L. Christensen (Comput. Hum. Behav., 2016)

The impact of goal achievement orientation on student technology usage in the classroom. - Rory McGloin; Kara T. McGillicuddy; John L. Christensen (J. Comput. High. Educ., 2017)

Virtual prognostication: When virtual alcohol choices predict change in alcohol consumption over 6-months. - Liyuan Wang; John L. Christensen; David C. Jeong; Lynn C. Miller (Comput. Hum. Behav., 2019)