Adaptive Quality of Service for a Mobile Ad Hoc Network. - Antonis Dimakis; Linhai He; John Musacchio; Hoi-Sheung Wilson So; Teresa Tung; Jean C. Walrand (MWCN, 2003)

Achieving fair rates with ingress policing. - John Musacchio; Jean C. Walrand (SIGMETRICS, 2005)

WiFi access point pricing as a dynamic game. - John Musacchio; Jean C. Walrand (IEEE/ACM Trans. Netw., 2006)

Sufficient rate constraints for QoS flows in ad-hoc networks. - Rajarshi Gupta; John Musacchio; Jean C. Walrand (Ad Hoc Networks, 2007)

The price of anarchy in competing differentiated services networks. - John Musacchio; Shuang Wu (Allerton, 2008)

Optimizing the decision to expel attackers from an information system. - Ning Bao; John Musacchio (Allerton, 2009)

N-player cournot and price-quantity function mixed competition. - Shuang Wu; John Musacchio (GAMENETS, 2009)

Incentive schemes for Internet congestion management: Raffles versus time-of-day pricing. - Patrick Loiseau; Galina Schwartz; John Musacchio; Saurabh Amin (Allerton, 2011)

A Network Security Classification Game. - Ning Bao; O. Patrick Kreidl; John Musacchio (GAMENETS, 2011)

Network Regulations and Market Entry. - Galina Schwartz; John Musacchio; Márk Félegyházi; Jean C. Walrand (GAMENETS, 2011)

Unilateral altruism in network routing games with atomic players. - Amar Prakash Azad; John Musacchio (NetGCoop, 2011)

Congestion pricing using a raffle-based scheme. - Patrick Loiseau; Galina A. Schwartz; John Musacchio; Saurabh Amin; S. Shankar Sastry (NetGCoop, 2011)

A game-theoretical approach for finding optimal strategies in an intruder classification game. - Lemonia Dritsoula; Patrick Loiseau; John Musacchio (CDC, 2012)

Computing the Nash Equilibria of Intruder Classification Games. - Lemonia Dritsoula; Patrick Loiseau; John Musacchio (GameSec, 2012)

Efficiency of a two-stage market for a fixed-capacity divisible resource. - Amar Prakash Azad; John Musacchio (NetGCooP, 2012)

A botnet detection game. - Braden Soper; John Musacchio (Allerton, 2014)

A heterogeneous botnet detection game. - Braden Soper; John Musacchio (NetGCooP, 2014)

A game of clicks: economic incentives to fight click fraud in ad networks. - Lemonia Dritsoula; John Musacchio (SIGMETRICS Perform. Evaluation Rev., 2014)

Incentive Mechanisms for Internet Congestion Management: Fixed-Budget Rebate Versus Time-of-Day Pricing. - Patrick Loiseau; Galina Schwartz; John Musacchio; Saurabh Amin; S. Shankar Sastry (IEEE/ACM Trans. Netw., 2014)

A non-zero-sum, sequential detection game. - Braden Soper; John Musacchio (Allerton, 2015)

A Game-Theoretic Analysis of Adversarial Classification. - Lemonia Dritsoula; Patrick Loiseau; John Musacchio (IEEE Trans. Inf. Forensics Secur., 2017)