Distributed Learning of Texture Classification. - John R. Sullins (ECCV, 1990)

An expert network architecture for learning appropriate further questions based on incomplete data. - John R. Sullins (Neurocomputing, 2001)

An empirical comparison of high definition video and regular video in optical flow computation. - Jeremy P. Adkins-Hill; James M. Fortunato; Yong Zhang 017; John R. Sullins (ICPR, 2008)

Evaluation of Multi-frame Fusion Based Face Classification Under Shadow. - Shaun J. Canavan; Benjamin Johnson 004; Michael Reale; Yong Zhang 017; Lijun Yin 001; John R. Sullins (ICPR, 2010)

Probabilistic Smart Terrain. - John R. Sullins (Int. J. Artif. Intell. Tools, 2010)

Hand-Drawn Face Sketch Recognition by Humans and a PCA-Based Algorithm for Forensic Applications. - Yong Zhang 017; Christine McCullough; John R. Sullins; Christine R. Ross (IEEE Trans. Syst. Man Cybern. Part A, 2010)

Multi-agent probabilistic smart terrain. - John R. Sullins (CGAMES, 2011)

Recognizing face sketches by a large number of human subjects: A perception-based study for facial distinctiveness. - Yong Zhang 017; Steve Ellyson; Anthony Zone; Priyanka Gangam; John R. Sullins; Christine McCullough; Shaun J. Canavan; Lijun Yin 001 (FG, 2011)

Exploration Strategies for Learned Probabilities in Smart Terrain. - John R. Sullins (MLDM, 2011)