A framework for deciding what to outsource in information technology. - Jonathan Cronk; John Sharp (J. Inf. Technol., 1995)

Leveraging Web-based Team Collaboration Environment for Clinical, Research and Education in a Tertiary Care Academic Hospital. - Ashish Atreja; John Sharp; Neil Mehta (AMIA, 2006)

Preference, Production and Performance in Data Envelopment Analysis. - Wenbin Liu; John Sharp; Zhongmin Wu (Ann. Oper. Res., 2006)

A Survey of Final Project Courses in Game Programs: Considerations for Teaching Capstone. - José P. Zagal; John Sharp (DiGRA Conference, 2011)

Use of a Reference Wiki on the Utilization of EMR Data in Research. - Jessica Pollack; John Sharp (AMIA, 2012)

NerdHerder: designing for physical actions in an augmented reality puzzle game. - Sam Mendenhall; Vu Ha; Yan Xu 011; Paul A. Tillery IV; Joshua Cohen 001; John Sharp; Blair MacIntyre (FDG, 2012)

A curiously short history of game art. - John Sharp (FDG, 2012)

Foreword - Proceedings of DiGRA 2013 : DeFragging Game Studies. - Celia Pearce; Helen W. Kennedy; John Sharp (DiGRA Conference, 2013)

Registries in Accountable Care: Essential Data Management in New Models of Care. - John Sharp (AMIA, 2015)

Review: Transnational Play: Piracy, Urban Art, and Mobile Games. - John Sharp (Game Stud., 2021)