Xylem: The Code of Plants. - Heather Logas; Jim Whitehead; Michael Mateas; Richard Vallejos; Lauren Scott; John T. Murray; Kate Compton; Joseph C. Osborn; Orlando Salvatore; Daniel G. Shapiro; Zhongpeng Lin; Huascar Sanchez; et al. (FDG, 2014)

Software verification games: Designing Xylem, The Code of Plants. - Heather Logas; Jim Whitehead; Michael Mateas; Richard Vallejos; Lauren Scott; Daniel G. Shapiro; John T. Murray; Kate Compton; Joseph C. Osborn; Orlando Salvatore; Zhongpeng Lin; Huascar Sanchez; et al. (FDG, 2014)

Marking new ground: Flash, HTML5 and the future of the web arcade. - Anastasia Salter; John T. Murray (FDG, 2014)

Putting Your Passwords on Self-destruct Mode: Beating Password Fatigue. - Huascar Sanchez; John T. Murray (WSF@SOUPS, 2016)

Proposal for analyzing player emotions in an interactive narrative using story intention graphs. - John T. Murray; Michael Mateas; Noah Wardrip-Fruin (FDG, 2017)

"You're Giving Me Mixed Signals!": A Comparative Analysis of Methods that Capture Players' Emotional Response to Games. - Raquel Robinson; John T. Murray; Katherine Isbister (CHI Extended Abstracts, 2018)

Comparing Player Responses to Choice-Based Interactive Narratives Using Facial Expression Analysis. - John T. Murray; Raquel Robinson; Michael Mateas; Noah Wardrip-Fruin (ICIDS, 2018)

Telltale Hearts: Encoding Cinematic Choice-based Adventure Games. - John T. Murray (2018)

Hacking Droids and Casting Spells: Locative Augmented Reality Games and the Reimagining of the Theme Park. - Ray Eddy; Carissa Baker; Robert Macy; John T. Murray; Anastasia Salter (HT, 2020)

Imagining the Other for Interactive Digital Narrative Design Learning in Real Time in Sherlock. - Colette Daiute; Daniel Cox; John T. Murray (ICIDS, 2021)

Transfordance: The Decentering Effect of Transformative Affordances in Virtual Reality in The Hollow Reach. - John T. Murray; Mark C. Marino (ICIDS, 2021)

Augmented Reality in Chinese Language Pronunciation Practice. - Daria Sinyagovskaya; John T. Murray (ISMAR Adjunct, 2021)

Intersubjective Pivots in Interactive Digital Narrative Design Learning. - Colette Daiute; John T. Murray; Jack Wright; Terrence Calistro (ICIDS, 2022)

ColorBound: Comparing Menu Dynamics in Virtual Reality. - Maxwell Bustamante; Mike Livingston; James Hilley; Hanniee Tran; Erik Lovejoy; John T. Murray (VR Workshops, 2022)

RealityFlow: Open-Source Multi-User Immersive Authoring. - John T. Murray (VR Workshops, 2022)

Discovering IDN Authoring Strategies: Novices Anchor Choice Design Through Character Development with Player Feedback. - Colette Daiute; John T. Murray; Jack Wright (ICIDS (1), 2023)

Playing with AI Chat: Positioning "Dangerous" Language Model Futures through Interactive Fiction. - John T. Murray; Jack Murray; Anastasia Salter (SIGDOC, 2023)

Streams of Consciousness in Interactive Digital Narrative Research Design. - Colette Daiute; Jack Wright; John T. Murray (ICIDS (1), 2024)

Discovering the Metaverses: Towards Open Federated Immersive Authoring Platforms. - John T. Murray; Jasmine Darman; Chloe Beato (VR Workshops, 2024)

Routine, Twisty, and Queer: Pasts and Futures of Games Programming Pedagogy with No and Low Code Tools. - Daniel Cox; John T. Murray; Anastasia Salter (FDG, 2025)