Talking it further: from feelings and memories to civic discussions in and about places. - Matthias Korn; Jon Back (NordiCHI, 2012)

"We are two strong women" - Designing Empowerment in a Pervasive Game. - Jon Back; Annika Waern (DiGRA Conference, 2013)

'Knock Once for Yes' - Knocking as feedback in the location-based game passing on. - Jon Back (FDG, 2014)

Codename Heroes - Designing for experience in public places in a long term pervasive game. - Jon Back; Annika Waern (FDG, 2014)

DigiFys: the interactive play landscape. - Annika Waern; Jon Back; Eva-Lotta Sallnäs Pysander; Caspar J. H. Heefer; Andreas Rau 002; Susan Paget; Linda Petterson (Advances in Computer Entertainment, 2015)

Designing for Children's Outdoor Play. - Jon Back; Caspar Heeffer; Susan Paget; Andreas Rau 002; Eva-Lotta Sallnäs Pysander; Annika Waern (Conference on Designing Interactive Systems, 2016)

Designing Children's Digital-Physical Play in Natural Outdoors Settings. - Jon Back; Caspar Heeffer; Susan Paget; Andreas Rau 002; Eva-Lotta Sallnäs Pysander; Annika Waern (CHI Extended Abstracts, 2016)

Designing Public Play: Playful Engagement, Constructed Activity, and Player Experience. - Jon Back (2016)

Activitity as the Ultimate Particular of Interaction Design. - Annika Waern; Jon Back (CHI, 2017)

Design, appropriation, and use of technology in larps. - Elena Márquez Segura; Katherine Isbister; Jon Back; Annika Waern (FDG, 2017)

Designing for Transformative Play. - Jon Back; Elena Márquez Segura; Annika Waern (ACM Trans. Comput. Hum. Interact., 2017)

Playing Close to Home: Interaction and Emerging Play in Outdoor Play Installations. - Jon Back; Laia Turmo Vidal; Annika Waern; Susan Paget; Eva-Lotta Sallnäs Pysander (CHI, 2018)

GIFT: Hybrid Museum Experiences through Gifting and Play. - Jon Back; Benjamin Bedwell; Steve Benford; Lina Eklund; Anders Sundnes Løvlie; William Preston; Paulina Rajkowska; Karin Ryding; Jocelyn Spence; Emily-Clare Thorn; Annika Waern; Tim Wray (CIRA@EuroMed, 2018)

Larping (Live Action Role Playing) as an Embodied Design Research Method. - Elena Márquez Segura; Katta Spiel; Karin B. Johansson; Jon Back; Phoebe O. Toups Dugas; Jessica Hammer; Annika Waern; Theresa Jean Tanenbaum; Katherine Isbister (Conference on Designing Interactive Systems (Companion Volume), 2019)

Designing for Outdoor Play. - Gavin Wood; Jon Back; Jaz Hee-jeong Choi; Thomas Dylan; Marti Louw (CHI Extended Abstracts, 2019)

the Quest: An Escape Room Inspired Interactive Museum Exhibition. - Jon Back; Svante Back; Emma Bexell; Stefan Stanisic; Daniel Rosqvist (CHI PLAY (Companion), 2019)

Sensitizing Scenarios: Sensitizing Designer Teams to Theory. - Annika Waern; Paulina Rajkowska; Karin B. Johansson; Jon Back; Jocelyn Spence; Anders Sundnes Løvlie (CHI, 2020)

Moving Embodied Design Education Online.: Experiences from a Course in Embodied Interaction during the COVID-19 Pandemic. - Annika Waern; Alessandra Semeraro; Nikolay Georgiev; Ruochen Wang; Andreas Bergqvist; Jon Back; Shuang Feng; Karan Manjunath; Laia Turmo Vidal (CHI Extended Abstracts, 2021)

Playing Cool - Winter Weather's Influence on Location-Based Gaming. - Jon Back; Karin B. Johansson (Proc. ACM Hum. Comput. Interact., 2021)

Edu-larp @ CHI. - Raquel Breejon Robinson; Karin B. Johansson; James Collin Fey; Elena Márquez Segura; Jon Back; Annika Waern; Sarah Lynne Bowman; Katherine Isbister (CHI Extended Abstracts, 2023)

Let's Play Something New!: Designing for Digital Malleability in Outdoor Playgrounds. - Jon Back; Karin B. Johansson; Jonas Hangvar (MindTrek, 2023)

Let's Dare to Feel About AI: Presenting the Hybrid Interactive Fiction Project P. - Lina Eklund; Jon Back (NordiCHI (Adjunct), 2024)

Daddy, You Can Be the Fox: Designing Hybrid Playgrounds for Nature Integrated Storytelling. - Karin B. Johansson; Jon Back (NordiCHI, 2024)

Why Larp?! A Synthesis Paper on Live Action Roleplay in Relation to HCI Research and Practice. - Karin B. Johansson; Raquel Breejon Robinson; Jon Back; Sarah Lynne Bowman; James Collin Fey; Elena Márquez Segura; Annika Waern; Katherine Isbister (CoRR, 2024)

Gamemasters of the Playground: Exploring Children's Leadership Roles when Programming Hybrid Digital-Physical Outdoor Playground Equipment. - Andreas Bergqvist; Jon Back (Trans. Digit. Games Res. Assoc., 2024)

On Interdisciplinary Embraces in Game Studies. - Lina Eklund; Björn Sjöblom; Jon Back (Trans. Digit. Games Res. Assoc., 2024)

Why Larp? A Synthesis Article on Live Action Roleplay in Relation to HCI Research and Practice. - Karin B. Johansson; Raquel Robinson; Jon Back; Sarah Lynne Bowman; James Collin Fey; Elena Márquez Segura; Annika Waern; Katherine Isbister (ACM Trans. Comput. Hum. Interact., 2024)

Digital Play in Nature: A Study of Digital Play Installations from a Nature Play Perspective. - Annika Waern; Fredrika Mårtensson; Jon Back; Anna Litsmark; Eva-Lotta Sallnäs Pysander (CHI, 2025)