RASTeR: Simple and Efficient Terrain Rendering on the GPU. - Jonas Bösch; Prashant Goswami; Renato Pajarola (Eurographics (Areas Papers), 2009)

Streaming surface sampling using Gaussian epsilon-nets. - Pablo Diaz-Gutierrez; Jonas Bösch; Renato Pajarola; Meenakshisundaram Gopi (Vis. Comput., 2009)

Scalable Parallel Out-of-core Terrain Rendering. - Prashant Goswami; Maxim Makhinya; Jonas Bösch; Renato Pajarola (EGPGV@Eurographics, 2010)

Feature sensitive re-sampling of point set surfaces with Gaussian spheres. - Yongwei Miao; Jonas Bösch; Renato Pajarola; M. Gopi 001; Jieqing Feng (Sci. China Inf. Sci., 2012)