A Method For Discovering Values in Digital Games. - Mary Flanagan; Jonathan Belman; Helen Nissenbaum; Jim Diamond (DiGRA Conference, 2007)

Grow-A-Game: A Tool for Values Conscious Design and Analysis of Digital Games. - Jonathan Belman; Helen Nissenbaum; Mary Flanagan (DiGRA Conference, 2011)

Preventing a POX Among the People? A Design Case Study of a Public Health Game. - Mary Flanagan; Max Seidman; Jonathan Belman; Sukdith Punjasthitkul; Zara Downs; Mike Ayoob; Alicia Driscoll (DiGRA Conference, 2011)