Linear Grouping - A Method for Optimizing 3D Vertex Transformation and Clipping. - Jonathan Dinerstein; Larre Egbert; Nick Flann (J. Graphics, GPU, & Game Tools, 2001)

"TiPo" - A "Timed Pointer" Neural Net Model with Superior Evolvabilities for Implementation in a Second-Generation Brain-Building Machine BM. - Jonathan Dinerstein; Hugo de Garis (Evolvable Hardware, 2002)

Reversible Evolvable Networks: A Reversible Evolvable Boolean Network Architecture and Methodology to Overcome the Heat Generation Problem in Molecular Scale Brain Building. - Hugo de Garis; Jonathan Dinerstein; Ravichandra Sriram (Evolvable Hardware, 2002)

A Data Streaming Approach to Pattern Recognition with Evolvable Neural Networks. - Sabra Dinerstein; Jonathan Dinerstein; Hugo de Garis; Nelson T. Dinerstein (GECCO Late Breaking Papers, 2002)

TiPo - A New Dynamic Neural Net Model for Implementation in a Brain Building Machine. - Jonathan Dinerstein; Hugo de Garis; Sabra Dinerstein; Nelson T. Dinerstein (GECCO Late Breaking Papers, 2002)

A Reversible Evolvable Network Architecture and Methodology to Overcome the Heat Generation Problem in Molecular Scale Brain Building. - Hugo de Garis; Jonathan Dinerstein; Ravichandra Sriram (GECCO Late Breaking Papers, 2002)

Automatic Multi-Module Neural Network Evolution in an Artificial Brain. - Jonathan Dinerstein; Nelson T. Dinerstein; Hugo de Garis (Evolvable Hardware, 2003)

Fast and learnable behavioral and cognitive modeling for virtual character animation. - Jonathan Dinerstein; Parris K. Egbert; Hugo de Garis; Nelson T. Dinerstein (Comput. Animat. Virtual Worlds, 2004)

Modeling and rendering viscous liquids. - Kevin L. Steele; David Cline; Parris K. Egbert; Jonathan Dinerstein (Comput. Animat. Virtual Worlds, 2004)

Fast and Robust Incremental Action Prediction for Interactive Agents. - Jonathan Dinerstein; Dan Ventura; Parris K. Egbert (Comput. Intell., 2005)

Fast multi-level adaptation for interactive autonomous characters. - Jonathan Dinerstein; Parris K. Egbert (ACM Trans. Graph., 2005)

Learning Policies for Embodied Virtual Agents through Demonstration. - Jonathan Dinerstein; Parris K. Egbert; Dan Ventura (IJCAI, 2007)

Robust multi-modal biometric fusion via multiple SVMs. - Sabra Dinerstein; Jonathan Dinerstein; Dan Ventura (SMC, 2007)

Enhancing computer graphics through machine learning: a survey. - Jonathan Dinerstein; Parris K. Egbert; David Cline (Vis. Comput., 2007)

Data-Driven Programming and Behavior for Autonomous Virtual Characters. - Jonathan Dinerstein; Parris K. Egbert; Dan Ventura; Michael A. Goodrich (AAAI, 2008)

Demonstration-Based Behavior Programming for Embodied Virtual Agents. - Jonathan Dinerstein; Parris K. Egbert; Dan Ventura; Michael A. Goodrich (Comput. Intell., 2008)

Cognitive and Behavioral Model Ensembles for Autonomous Virtual Characters. - Jeffrey S. Whiting; Jonathan Dinerstein; Parris K. Egbert; Dan Ventura (Comput. Intell., 2010)