Avatar Types Matter: Review of Avatar Literature for Performance Purposes. - Irwin Hudson; Jonathan Hurter (HCI (10), 2016)

An analysis of questionnaires and performance measures for a simulation-based kinesic cue detection task. - Jonathan Hurter; William Aubrey; Sushunova G. Martinez; Crystal S. Maraj; Irwin Hudson (WSC, 2016)

Contrasting Instructional Strategies Suited to a Detection Task: Examining Differences in Subjective Workload. - Crystal S. Maraj; Jonathan Hurter; William Aubrey; Elizabeth Wolfe; Irwin Hudson (HCI (10), 2017)

A Usability and Workload Investigation: Using Video Games to Compare Two Virtual Reality Systems. - Crystal S. Maraj; Jonathan Hurter (AHFE (22), 2019)

Oculus Rift Versus HTC Vive: Usability Assessment from a Teleportation Task. - Crystal S. Maraj; Jonathan Hurter; Schuyler Ferrante; Lauren Horde; Jasmine Carter; Sean Murphy (HCI (9), 2019)

Performance, Simulator Sickness, and Immersion of a Ball-Sorting Task in Virtual and Augmented Realities. - Crystal S. Maraj; Jonathan Hurter; Sean Murphy (HCI (10), 2020)

Usability Dimensions of Simulated Detectors for Improvised Explosive Devices. - Crystal S. Maraj; Jonathan Hurter; Dean Reed; Clive Hoayun; Adam Moodie; Latika Bonnie Eifert (HCI (34), 2020)

Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking Scenarios. - Crystal S. Maraj; Jonathan Hurter; Joseph Pruitt (HCI (9), 2021)

Commercial virtual reality displays: Issues of performance and simulator sickness from exocentric depth-perception tasks. - Jonathan Hurter; Crystal S. Maraj; Sean Murphy (Displays, 2021)