When "3" is a Jerk and "E" is a King: Personifying Inanimate Objects in Synesthesia. - Daniel Smilek; Kelly A. Malcolmson; Jonathan S. A. Carriere; Meghan Eller; Donna Kwan; Michael G. Reynolds (J. Cogn. Neurosci., 2007)

Grapheme-Color Synesthesia Influences Overt Visual Attention. - Jonathan S. A. Carriere; Daniel Eaton; Michael G. Reynolds; Mike J. Dixon; Daniel Smilek (J. Cogn. Neurosci., 2009)

Examining the influence of saliency of peer-induced distractions on direction of gaze and lecture recall. - Natalie E. Phillips; Brandon C. W. Ralph; Jonathan S. A. Carriere; Daniel Smilek (Comput. Educ., 2016)

Basketball videos presented on a computer screen appear slower than in virtual reality. - Gabriel Richard; Jonathan S. A. Carriere; Maxime Trempe (Cogn. Process., 2022)