Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments. - Jonathan Shade; Dani Lischinski; David Salesin; Tony DeRose; John M. Snyder (SIGGRAPH, 1996)

Layered Depth Images. - Jonathan Shade; Steven J. Gortler; Li-wei He; Richard Szeliski (SIGGRAPH, 1998)

The digital Michelangelo project: 3D scanning of large statues. - Marc Levoy; Kari Pulli; Brian Curless; Szymon Rusinkiewicz; David Koller; Lucas Pereira; Matt Ginzton; Sean E. Anderson; James Davis 001; Jeremy Ginsberg; Jonathan Shade; Duane Fulk (SIGGRAPH, 2000)

Wang Tiles for image and texture generation. - Michael F. Cohen; Jonathan Shade; Stefan Hiller; Oliver Deussen (ACM Trans. Graph., 2003)

Multiresolution radiosity caching for global illumination in movies. - Per H. Christensen; George Harker; Jonathan Shade; Brenden Schubert; Dana Batali (SIGGRAPH Talks, 2012)

RenderMan: An Advanced Path-Tracing Architecture for Movie Rendering. - Per H. Christensen; Julian Fong; Jonathan Shade; Wayne L. Wooten; Brenden Schubert; Andrew Kensler; Stephen Friedman; Charlie Kilpatrick; Cliff Ramshaw; Marc Bannister; Brenton Rayner; Jonathan Brouillat; et al. (ACM Trans. Graph., 2018)