Affective gaming: measuring emotion through the gamepad. - Jonathan Sykes; Simon Brown (CHI Extended Abstracts, 2003)

The untapped world of video games. - Kevin Keeker; Randy J. Pagulayan; Jonathan Sykes; Nicole Lazzaro (CHI Extended Abstracts, 2004)

Emotions evoked during collaborative and competitive play when players are co-located and spatially separated. - Romana Khan; Jonathan Sykes (DiGRA Conference, 2005)

Recognizing student designers: ACM CHI's Student Design Competition. - Elizabeth F. Churchill; Jonathan Sykes; Todd Zazelenchuk (Interactions, 2005)

Deconstructing Ghosts. - Jonathan Sykes; Richard Wiseman (Funology, 2005)

Player-centred game design. - Jonathan Sykes; Melissa Federoff (CHI Extended Abstracts, 2006)

A New Focus on End Users: Eye-Tracking Analysis for Digital Libraries. - Jonathan Sykes; Milena Dobreva; Duncan Birrell; Emma McCulloch; Ian Ruthven; Yurdagül Ünal; Pierluigi Feliciati (ECDL, 2010)

Deconstructing Ghosts. - Jonathan Sykes; Richard Wiseman (Funology, 2nd ed., 2018)

PSPSO: A package for parameters selection using particle swarm optimization. - Ali Haidar 002; Matthew Field; Jonathan Sykes; Martin Carolan; Lois Holloway (SoftwareX, 2021)

Infrastructure platform for privacy-preserving distributed machine learning development of computer-assisted theragnostics in cancer. - Matthew Field; David I. Thwaites; Martin Carolan; Geoff P. Delaney; Joerg Lehmann; Jonathan Sykes; Shalini Vinod; Lois Holloway (J. Biomed. Informatics, 2022)

A kinematics-based method for creating deformed patient-derived head and neck CT scans. - Mark Gardner; Youssef Ben Bouchta; Jonathan Sykes; Paul J. Keall (EMBC, 2023)