Dynamic Management of URL Based on Object-Oriented Paradigm. - Gun-Woo Nam; Jong-Hee Park; Tai-Yun Kim (ICPADS, 1998)

Message-based Model for Diverse Events by Structured Objects in Virtual Natural Environment. - Jin-Young Cho; Sung-Hye Choe; Se-Jin Ji; Jong-Hee Park (IC-AI, 2002)

Topological Adjacency Relation Depending on the Scope of an Agent Among Physical Object. - Sung-Hye Choe; Jeong-Wook Lee; Jung-Yong Park; Jong-Hee Park (IC-AI, 2002)

Aggregated, Disorderly and Defective (ADD) Model. - Un-Don Choi; Eun-Hee Lee; Jung-Yong Park; Jong-Hee Park (IC-AI, 2002)

A Virtual SCG-based Model for Event Development. - Se-Jin Ji; Un-Don Choi; Jong-Hee Park; Young-Wook Woo; Won-Taek Hwang (IC-AI, 2002)

water Simulation by Merge-split Method based on State. - Jeong-Wook Lee; Jin-Young Cho; Eun-Hui Lee; Jong-Hee Park (IC-AI, 2002)

EOM Layered Implementation of Life Cycle. - Un-Don Choi; Jong-Hee Park (Applied Informatics, 2003)

The Nursery Model for Logical Virtual Environment. - Tae-Han Kim; Eun-Hee Lee; Jong-Hee Park (Modelling, Simulation, and Optimization, 2003)

Modeling of Plant Growth based on Juvenile Energy. - Jeong-Woo Kwon; Un-Don Choi; Jong-Hee Park (Modelling, Simulation, and Optimization, 2003)

An Efficient Description Model for Dynamic Situations in Virtual Environment. - Kyu-Yol Oh; Sun-Mi Noh; In-Kyun Lee; Jong-Hee Park (IASSE, 2004)

An Agent-Architecture for Implementing a Virtual Inhabitant. - Se-Jin Ji; Byung-Joo Kim; Jong-Hee Park (MMM, 2004)

Hierarchical spatial relation based on a contiguity graph. - Sung-Hye Choe; Jong-Hee Park; Sung-Soo Pyo (Int. J. Intell. Syst., 2005)

An Elaborated Knowledge Structure for Implementing a Virtual Inhabitant. - Se-Jin Ji; Jeong-Woo Kwon; Byung-Joo Kim; Jong-Hee Park (Artificial Intelligence and Applications, 2006)

Simulation of Events using Contour Map in the Virtual Environment. - Kyu-Yol Oh; Byung-Ju Kim; Jung-Woo Kwon; Se-Jin Ji; Jong-Hee Park (Artificial Intelligence and Applications, 2006)

Knowledge Structure of Virtual Inhabitant for an Alibi Reasoning. - Jeong-Woo Kwon; Se-Jin Ji; Jong-Hee Park (CIMCA/IAWTIC, 2006)

An Elaborated Goal Production Module for Implementing a Virtual Inhabitant. - Se-Jin Ji; Jung-Woo Kwon; Jong-Hee Park (IEA/AIE, 2006)

Modeling of events caused by fire for virtual reality based on structured event frame. - Y.-H. Kong; Se-Jin Ji; J.-W. Kwon; Jong-Hee Park (Artificial Intelligence and Applications, 2007)

An Object Selection Mechanism for Schema Integration of Agent's Knowledge Structure in Virtual Reality. - Dong-Hoon Kim; Jong-Hee Park (ICEIS (2), 2008)

Action Generator Based on Primitive Actions and Individual Properties. - Jun-Hyuk Lee; Geun-Jae Jung; Jong-Hee Park (KES-AMSTA, 2009)

Event Normalization Methodology for Computer Game Environment Simulation. - Jung-Yong Park; Jong-Hee Park (Int. J. Softw. Eng. Knowl. Eng., 2009)

A Perception Mechanism for Two-dimensional Shapes in the Virtual World. - Jae-Woo Park; Jong-Hee Park (ICEIS (2), 2010)

A graph-based representation of game scenarios; methodology for minimizing anomalies in computer game. - Jung-Yong Park; Jong-Hee Park (Vis. Comput., 2010)

An effective implementation of agent's complex actions by reusing primitive motions. - Jun Sung Choi; Jong-Hee Park (SIMULTECH, 2014)

Twists and Turns in the US-North Korea Dialogue: Key Figure Dynamic Network Analysis using News Articles. - Sooahn Shin; Hyein Yang; Jong-Hee Park (CoRR, 2018)