Estimating optical flow by tracking contours. - Jong Seung Park; Joon Hee Han (Pattern Recognit. Lett., 1997)

A Curvature-Based Approach to Contour Motion Estimation. - Jong Seung Park; Joon Hee Han (ICCV, 1998)

Contour matching: a curvature-based approach. - Jong Seung Park; Joon Hee Han (Image Vis. Comput., 1998)

Contour motion estimation from image sequences using curvature information. - Jong Seung Park; Joon Hee Han (Pattern Recognit., 1998)

Image Indexing Using Weighted Color Histogram. - Du-Sik Park; Jong Seung Park; Tae-Yong Kim; Joon Hee Han (ICIAP, 1999)

Automatic Generation of Photo-Realistic Mosaic Image. - Jong Seung Park; Duk-Ho Chang; Sang-Gyu Park (Biologically Motivated Computer Vision, 2000)

Contour Matching Using Epipolar Geometry. - Joon Hee Han; Jong Seung Park (IEEE Trans. Pattern Anal. Mach. Intell., 2000)

Euclidean reconstruction from contour matches. - Jong Seung Park; Joon Hee Han (Pattern Recognit., 2002)

Visual Information Retrieval Based on Shape Similarity. - Jong Seung Park (ICADL, 2004)

Human Body Tracking for Human Computer Intelligent Interaction. - Jong Seung Park; Sang-Rak Lee (ICEC, 2004)

Dynamic Bit-Rate Allocation with Fuzzy Measures for MPEG Transcoding. - TaeYong Kim 003; Jong Seung Park (MIPS, 2004)

Shape-Based Image Retrieval Using Invariant Features. - Jong Seung Park; TaeYong Kim 003 (PCM (2), 2004)

Reliable Mobile Ad Hoc P2P Data Sharing. - Mee Young Sung; Jong Hyuk Lee; Jong Seung Park; Seung Sik Choi; Sungtek Kahng (ICN (2), 2005)

Realtime Control for Motion Creation of 3D Avatars. - Dong Kim; Mee Young Sung; Jong Seung Park; Kyungkoo Jun; Sang-Rak Lee (PCM (1), 2005)

Virtual Object Placement in Video for Augmented Reality. - Jong Seung Park; Mee Young Sung; Sung-Ryul Noh (PCM (1), 2005)

Interactive 3D reconstruction from multiple images: A primitive-based approach. - Jong Seung Park (Pattern Recognit. Lett., 2005)

Towards an Efficient Implementation of a Video-Based Gesture Interface. - Jong Seung Park; Jong-Hyun Yoon; Chungkyue Kim (Australian Conference on Artificial Intelligence, 2006)

View-Dependent Simplification of Complex Urban Scenes Using Weighted Quadtrees. - Bum-Jong Lee; Jong Seung Park; Mee Young Sung (ICAT, 2006)

AR Table Tennis: A Video-Based Augmented Reality Sports Game. - Jong Seung Park; TaeYong Kim 003; Jong-Hyun Yoon (ICAT, 2006)

Increasing Camera Pose Estimation Accuracy Using Multiple Markers. - Jong-Hyun Yoon; Jong Seung Park; Chungkyue Kim (ICAT, 2006)

Three-View Shape Recovery and Incremental Registration of 3D Point Sets. - Jong-Hyun Yoon; Jong Seung Park (ICIC (1), 2006)

Vision-Based Real-Time Camera Matchmoving with a Known Marker. - Bum-Jong Lee; Jong Seung Park; Mee Young Sung (ICEC, 2006)

Vision-Based Bare-Hand Gesture Interface for Interactive Augmented Reality Applications. - Jong-Hyun Yoon; Jong Seung Park; Mee Young Sung (ICEC, 2006)

Parallel Processing for Reducing the Bottleneck in Realtime Graphics Rendering. - Mee Young Sung; Suk-Min Whang; Yonghee Yoo; Nam-Joong Kim; Jong Seung Park; Wonik Choi (PCM, 2006)

Hierarchical Contribution Culling for Fast Rendering of Complex Scenes. - Jong Seung Park; Bum-Jong Lee (PSIVT, 2006)

Hierarchical Shape Description Using Skeletons. - Jong Seung Park (MMM (1), 2007)