Jong-Weon Lee

  • Sejong University, Seoul, Republic of Korea

According to our database1, Jong-Weon Lee authored at least 34 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


Online presence:



Human Activity Recognition via Hybrid Deep Learning Based Model.
Sensors, 2022

An Efficient and Scalable Simulation Model for Autonomous Vehicles With Economical Hardware.
IEEE Trans. Intell. Transp. Syst., 2021

Adaptive Node Clustering for Underwater Sensor Networks.
Sensors, 2021

Automatic 360° Mono-Stereo Panorama Generation Using a Cost-Effective Multi-Camera System.
Sensors, 2020

DLNR-SIQA: Deep Learning-Based No-Reference Stitched Image Quality Assessment.
Sensors, 2020

Creating Virtual Reality Cartoons from Traditional Cartoons.
Proceedings of the SIGGRAPH Asia 2020 Posters, 2020

Interaction with Mobile Augmented Reality Environments.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Hybrid Image-Retrieval Method for Image-Splicing Validation.
Symmetry, 2019

Efficient image splicing detection algorithm based on markov features.
Multim. Tools Appl., 2019

Internet of Medical Things-based decision system for automated classification of Alzheimer's using three-dimensional views of magnetic resonance imaging scans.
Int. J. Distributed Sens. Networks, 2019

360° Panorama Generation using Drone Mounted Fisheye Cameras.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019

Interaction Paradigms for Air Traffic Control and Management in Mixed Reality.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications and Case Studies, 2019

Machine learning-assisted signature and heuristic-based detection of malwares in Android devices.
Comput. Electr. Eng., 2018

Grey wolf optimization based clustering algorithm for vehicular ad-hoc networks.
Comput. Electr. Eng., 2018

Ensemble-classifiers-assisted detection of cerebral microbleeds in brain MRI.
Comput. Electr. Eng., 2018

Secure and Robust Digital Image Watermarking Using Coefficient Differencing and Chaotic Encryption.
IEEE Access, 2018

Picture Book-Based Augmented Reality Content Authoring System.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

Mobile augmented reality system for in-situ 3D modeling and authoring.
Proceedings of the International Conference on Big Data and Smart Computing, BIGCOMP 2014, 2014

User-Personality Classification Based on the Non-Verbal Cues from Spoken Conversations.
Int. J. Comput. Intell. Syst., 2013

Authoring System Using Panoramas of Real World.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

A Hybrid Positioning System for Indoor Navigation on Mobile Phones using Panoramic Images.
KSII Trans. Internet Inf. Syst., 2012

Self-positioning system for indoor navigation on mobile phones.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

Panoramic Image-Based Navigation for Smart-Phone in Indoor Environment.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

A Multiple-Level 3D-LEGO Game in Augmented Reality for Improving Spatial Ability.
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009

Creating 3D E-books with ARBookCreator.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

Mathematical Education Game Based on Augmented Reality.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008

Hangeul Learning System.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008

VR@Home: An Immersive Contents Creation System for 3D User-Generated Contents.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

Computer-Assisted Artistic Pattern Drawing.
Proceedings of the Smart Graphics, 5th International Symposium, 2005

Collaborative billiARds: Towards the Ultimate Gaming Experience.
Proceedings of the Entertainment Computing, 2005

AR Pueblo Board Game.
Proceedings of the Entertainment Computing, 2005

Background Modeling Using Color, Disparity, and Motion Information.
Proceedings of the Advanced Concepts for Intelligent Vision Systems, 2005

Tangible Augmented Reality Modeling.
Proceedings of the Entertainment Computing, 2004

Adaptive Segmentation of Remote-Sensing Images for Aerial Surveillance.
Proceedings of the Computer Analysis of Images and Patterns, 10th International Conference, 2003