Frequency Reuse Power Allocation for Broadband Cellular Networks. - Joohwan Kim; Hyukmin Son; Sanghoon Lee 001 (IEICE Trans. Commun., 2006)

A Stochastic Process Model for Daily Travel Patterns and Traffic Information. - Yongtaek Lim; Seung Jae Lee 001; Joohwan Kim (KES-AMSTA, 2007)

Locally Optimized Scheduling and Power Control Algorithms for Multi-hop Wireless Networks under SINR Interference Models. - Joohwan Kim; Xiaojun Lin 001; Ness B. Shroff (WiOpt, 2007)

On Maximizing the Lifetime of Delay-Sensitive Wireless Sensor Networks with Anycast. - Joohwan Kim; Xiaojun Lin 001; Ness B. Shroff; Prasun Sinha (INFOCOM, 2008)

Collaborative defense as a pervasive service Architectural insights and validation methodologies of a trial deployment. - Eve M. Schooler; Carl Livadas; Joohwan Kim; Prashant Gandhi; Pablo R. Passera; Jaideep Chandrashekar; Steve Orrin; Martin Koyabe; Fadi El-Moussa 001; Gogobada Daa Dabibi (TRIDENTCOM, 2009)

Collaborative defence as a pervasive service: architectural insights and validation methodologies of a trial deployment. - Eve M. Schooler; Carl Livadas; Joohwan Kim; Prashant Gandhi; Pablo R. Passera; Jaideep Chandrashekar; Steve Orrin; Martin Koyabe; Fadi El-Moussa 001; Gogobada Daa Dabibi (Int. J. Sens. Networks, 2010)

Minimizing delay and maximizing lifetime for wireless sensor networks with anycast. - Joohwan Kim; Xiaojun Lin 001; Ness B. Shroff; Prasun Sinha (IEEE/ACM Trans. Netw., 2010)

Visual discomfort with stereo displays: effects of viewing distance and direction of vergence-accommodation conflict. - Takashi Shibata 003; Joohwan Kim; David M. Hoffman; Martin S. Banks (SD&A, 2011)

Achieving the Maximum P2P Streaming Rate Using a Small Number of Trees. - Joohwan Kim; R. Srikant 001 (ICCCN, 2011)

Optimal anycast technique for delay-sensitive energy-constrained asynchronous sensor networks. - Joohwan Kim; Xiaojun Lin 001; Ness B. Shroff (IEEE/ACM Trans. Netw., 2011)

Achieving maximum throughput and minimum delay in heterogeneous Peer-to-Peer streaming networks. - Joohwan Kim; R. Srikant 001 (ACSCC, 2012)

Visual discomfort and the temporal properties of the vergence-accommodation conflict. - Joohwan Kim; David Kane; Martin S. Banks (SD&A, 2012)

Peer-to-peer streaming over dynamic random Hamilton cycles. - Joohwan Kim; R. Srikant 001 (ITA, 2012)

A study on information transfer rate by brain-computer interface (BCI) using functional near-infrared spectroscopy (fNIRS). - Jaeyoung Shin; Sungyong Kang; Minkyu Sung; Joohwan Kim; Yongjung Kim; Ji-Hyun Kim; Jichai Jeong (BCI, 2013)

Depth distortion in color-interlaced stereoscopic 3D displays. - Joohwan Kim; Paul V. Johnson 002; Martin S. Banks (SD&A, 2013)

Analysis on the susceptible level of 3D crosstalk and its effect on the 3D nausea. - Hee-Jin Choi; Minyoung Park; Joohwan Kim; Jae-Hyeung Park; Sung-Wook Min (ICCE, 2013)

Achieving the Optimal Steaming Capacity and Delay Using Random Regular Digraphs in P2P Networks. - Joohwan Kim; R. Srikant 001 (CoRR, 2013)

Real-Time Peer-to-Peer Streaming Over Multiple Random Hamiltonian Cycles. - Joohwan Kim; R. Srikant 001 (IEEE Trans. Inf. Theory, 2013)

A novel stereoscopic display technique with improved spatial and temporal properties. - Paul V. Johnson 002; Joohwan Kim; Martin S. Banks (SD&A, 2014)

All-to-All Communication in Random Regular Directed Graphs. - Joohwan Kim; Arash Ghayoori; R. Srikant 001 (IEEE Trans. Netw. Sci. Eng., 2014)

Perceptually-based foveated virtual reality. - Anjul Patney; Joohwan Kim; Marco Salvi; Anton Kaplanyan; Chris Wyman; Nir Benty; Aaron E. Lefohn; David Luebke (SIGGRAPH Emerging Technologies, 2016)

Towards foveated rendering for gaze-tracked virtual reality. - Anjul Patney; Marco Salvi; Joohwan Kim; Anton Kaplanyan; Chris Wyman; Nir Benty; David Luebke; Aaron E. Lefohn (ACM Trans. Graph., 2016)

Applications of visual perception to virtual reality rendering. - Anjul Patney; Marina Zannoli; George Alex Koulieris; Joohwan Kim; Gordon Wetzstein; Frank Steinicke (SIGGRAPH Courses, 2017)

Perceptual Studies for Foveated Light Field Displays. - Joohwan Kim; Qi Sun 003; Fu-Chung Huang; Li-Yi Wei; David Luebke; Arie E. Kaufman (CoRR, 2017)

DiSC: A Distributed In-Storage Computing Platform Using Cost-Effective Hardware Devices. - Jaehwan Lee 001; Joohwan Kim; Ji Sun Shin (IEICE Trans. Inf. Syst., 2017)

Latency Requirements for Foveated Rendering in Virtual Reality. - Rachel A. Albert; Anjul Patney; David Luebke; Joohwan Kim (ACM Trans. Appl. Percept., 2017)

Perceptually-guided foveation for light field displays. - Qi Sun 003; Fu-Chung Huang; Joohwan Kim; Li-Yi Wei; David Luebke; Arie E. Kaufman (ACM Trans. Graph., 2017)

Applications of vision science to virtual and augmented reality. - Anjul Patney; Marina Zannoli; Joohwan Kim; Robert Konrad 001; Frank Steinicke; Martin S. Banks (SIGGRAPH Courses, 2018)

NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation. - Joohwan Kim; Michael Stengel; Alexander Majercik; Shalini De Mello; David Dunn; Samuli Laine; Morgan McGuire; David Luebke (CHI, 2019)

Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz. - Josef B. Spjut; Ben Boudaoud; Kamran Binaee; Jonghyun Kim; Alexander Majercik; Morgan McGuire; David Luebke; Joohwan Kim (SIGGRAPH Asia Technical Briefs, 2019)

Foveated AR: dynamically-foveated augmented reality display. - Jonghyun Kim; Youngmo Jeong; Michael Stengel; Kaan Aksit; Rachel A. Albert; Ben Boudaoud; Trey Greer; Joohwan Kim; Ward Lopes; Zander Majercik; Peter Shirley; Josef B. Spjut; et al. (ACM Trans. Graph., 2019)

Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions. - Joohwan Kim; Pyarelal Knowles; Josef B. Spjut; Ben Boudaoud; Morgan McGuire (Proc. ACM Comput. Graph. Interact. Tech., 2020)

Noise-Aware Video Saliency Prediction. - Ekta Prashnani; Orazio Gallo; Joohwan Kim; Josef B. Spjut; Pradeep Sen; Iuri Frosio (BMVC, 2021)

Esports and High Performance HCI. - Benjamin Watson 001; Josef B. Spjut; Joohwan Kim; Jennifer Listman; Sunjun Kim; Raphael Wimmer; David Putrino; Byungjoo Lee (CHI Extended Abstracts, 2021)

Gaming at Warp Speed: Improving Aiming with Late Warp. - Ben Boudaoud; Pyarelal Knowles; Joohwan Kim; Josef B. Spjut (SIGGRAPH Emerging Technologies, 2021)

Noise-Aware Saliency Prediction for Videos with Incomplete Gaze Data. - Ekta Prashnani; Orazio Gallo; Joohwan Kim; Josef B. Spjut; Pradeep Sen; Iuri Frosio (CoRR, 2021)

A Case Study of First Person Aiming at Low Latency for Esports. - Josef B. Spjut; Ben Boudaoud; Joohwan Kim (CoRR, 2021)

Robust Vision-Based Cheat Detection in Competitive Gaming. - Aditya Jonnalagadda; Iuri Frosio; Seth Schneider; Morgan McGuire; Joohwan Kim (Proc. ACM Comput. Graph. Interact. Tech., 2021)

GPU-based embedded edge server configuration and offloading for a neural network service. - Joohwan Kim; Shan Ullah; Deok-Hwan Kim (J. Supercomput., 2021)

A 60-Gb/s/pin single-ended PAM-4 transmitter with timing skew training and low power data encoding in mimicked 10nm class DRAM process. - Joohwan Kim; Junyoung Park; Jindo Byun; Changkyu Seol; Chang Soo Yoon; EunSeok Shin; Hyunyoon Cho; Youngdo Um; Sucheol Lee; Hyungmin Jin; Kwangseob Shin; Hyunsub Norbert Rie; et al. (CICC, 2022)

Display Size and Targeting Performance: Small Hurts, Large May Help. - Joohwan Kim; Arjun Madhusudan; Benjamin Watson 001; Ben Boudaoud; Roland Tarrazo; Josef B. Spjut (SIGGRAPH Asia, 2022)

A 40-Gb/s/pin Low-Voltage POD Single-Ended PAM-4 Transceiver with Timing Calibrated Reset-less Slicer and Bidirectional T-Coil for GDDR7 Application. - Hyunsub Norbert Rie; Chang Soo Yoon; Jindo Byun; Sucheol Lee; Garam Kim; Joohwan Kim; Junyoung Park; Hyunyoon Cho; Youngdo Um; Hyungmin Jin; Kwangseob Shin; Minsu Jung; et al. (VLSI Technology and Circuits, 2022)

FirstPersonScience: Quantifying Psychophysics for First Person Shooter Tasks. - Josef B. Spjut; Ben Boudaoud; Kamran Binaee; Zander Majercik; Morgan McGuire; Joohwan Kim (CoRR, 2022)

Mouse Sensitivity Effects in First-Person Targeting Tasks. - Ben Boudaoud; Josef B. Spjut; Joohwan Kim (CoRR, 2022)

The Esports Frontier: Rendering for Competitive Games. - Josef B. Spjut; Arjun Madhusudan; Benjamin Watson 001; Ben Boudaoud; Joohwan Kim (CoRR, 2022)

Esports and expertise: what competitive gaming can teach us about mastery. - Ben Boudaoud; Josef B. Spjut; Joohwan Kim; Arjun Madhusudan; Benjamin Watson 001 (Interactions, 2022)

The Influence of Variable Frame Timing on First-Person Gaming. - Devi Klein; Josef B. Spjut; Ben Boudaoud; Joohwan Kim (CoRR, 2023)

Mouse Sensitivity in First-Person Targeting Tasks. - Ben Boudaoud; Josef B. Spjut; Joohwan Kim (IEEE Trans. Games, 2023)

Variable Frame Timing Affects Perception of Smoothness in First-Person Gaming. - Devi Klein; Josef B. Spjut; Ben Boudaoud; Joohwan Kim (CoG, 2024)

The Effects of Network Latency on the Peeker's Advantage in First-person Shooter Games. - Samin Shahriar Tokey; Zesheng Chen; Colin Mettler; Dexuan Tang; Ben Boudaoud; Joohwan Kim; Josef B. Spjut; Mark Claypool (FDG, 2024)

On Smoothly Varying Frame Timing in First-Person Gaming. - Devi Klein; Josef B. Spjut; Ben Boudaoud; Joohwan Kim (SIGGRAPH Talks, 2024)

Studying Esports Competition: Piloting Methodology for User Studies During Tournaments. - Arjun Madhusudan; Josef B. Spjut; Ben Boudaoud; Joohwan Kim; Benjamin Watson 001 (SIGGRAPH Talks, 2024)

Is Less More? Rendering for Esports. - Benjamin Watson 001; Josef B. Spjut; Joohwan Kim; Byungjoo Lee; Mijin Yoo; Peter Shirley; Rulon Raymond (IEEE Computer Graphics and Applications, 2024)

Learning to Move Like Professional Counter-Strike Players. - David Durst; Feng Xie 008; Vishnu Sarukkai; Brennan Shacklett; Iuri Frosio; Chen Tessler; Joohwan Kim; Carly Taylor; Gilbert Louis Bernstein; Sanjiban Choudhury; Pat Hanrahan; Kayvon Fatahalian (Comput. Graph. Forum, 2024)

Toward Understanding Display Size for FPS Esports Aiming. - Arjun Madhusudan; Josef B. Spjut; Benjamin Watson 001; Seth Schneider; Ben Boudaoud; Joohwan Kim (FDG, 2025)

Pushing the Limits? Frame Rate Benefits to Players for up to 500 Hz in First Person Shooter Games. - Samin Shahriar Tokey; Ben Boudaoud; Joohwan Kim; Josef B. Spjut; Mark Claypool (NOSSDAV, 2025)

Modeling visually-guided aim-and-shoot behavior in first-person shooters. - June-Seop Yoon; Hee-Seung Moon; Ben Boudaoud; Josef B. Spjut; Iuri Frosio; Byungjoo Lee; Joohwan Kim (Int. J. Hum. Comput. Stud., 2025)