Lemons problem in collaborative consumption platforms: Different decision heuristics chosen by consumers with different cognitive styles. - Joonheui Bae; Dong-Mo Koo (Internet Res., 2018)

Affective value of game items: a mood management and selective exposure approach. - Joonheui Bae; Sang Jin Kim; Kyung Hoon Kim; Dong-Mo Koo (Internet Res., 2019)

Perceived CSR initiatives and intention to purchase game items. - Joonheui Bae; Hyun-Hee Park; Dong-Mo Koo (Internet Res., 2019)