Recurrence-in-Recurrence Networks for Video Deblurring. - JoonKyu Park; Seungjun Nah; Kyoung Mu Lee (BMVC, 2021)

3DCrowdNet: 2D Human Pose-Guided3D Crowd Human Pose and Shape Estimation in the Wild. - Hongsuk Choi; Gyeongsik Moon; JoonKyu Park; Kyoung Mu Lee (CoRR, 2021)

Motion recommendation for online character control. - Kyungmin Cho; Chaelin Kim; Jungjin Park; Joonkyu Park; Junyong Noh (ACM Trans. Graph., 2021)

Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes. - Hongsuk Choi; Gyeongsik Moon; JoonKyu Park; Kyoung Mu Lee (CVPR, 2022)

HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network. - JoonKyu Park; Yeonguk Oh; Gyeongsik Moon; Hongsuk Choi; Kyoung Mu Lee (CVPR, 2022)

Pay Attention to Hidden States for Video Deblurring: Ping-Pong Recurrent Neural Networks and Selective Non-Local Attention. - JoonKyu Park; Seungjun Nah; Kyoung Mu Lee (CoRR, 2022)

Recovering 3D Hand Mesh Sequence from a Single Blurry Image: A New Dataset and Temporal Unfolding. - Yeonguk Oh; JoonKyu Park; Jaeha Kim; Gyeongsik Moon; Kyoung Mu Lee (CVPR, 2023)

Content-Aware Local GAN for Photo-Realistic Super-Resolution. - JoonKyu Park; Sanghyun Son 002; Kyoung Mu Lee (ICCV, 2023)

Extract-and-Adaptation Network for 3D Interacting Hand Mesh Recovery. - JoonKyu Park; Daniel Sungho Jung; Gyeongsik Moon; Kyoung Mu Lee (ICCV (Workshops), 2023)

3D Hand Sequence Recovery from Real Blurry Images and Event Stream. - Joonkyu Park; Gyeongsik Moon; Weipeng Xu; Evan Kaseman; Takaaki Shiratori; Kyoung Mu Lee (ECCV (59), 2024)

GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring. - Dongwoo Lee; JoonKyu Park; Kyoung Mu Lee (NeurIPS, 2024)

Rethinking RGB Color Representation for Image Restoration Models. - Jaerin Lee; JoonKyu Park; Sungyong Baik; Kyoung Mu Lee (CoRR, 2024)

CoLaNet: Adaptive Context and Latent Information Blending for Face Image Inpainting. - Joonkyu Park; Cheeun Hong; Sungyong Baik; Kyoung Mu Lee (IEEE Signal Process. Lett., 2024)