Real-time incentivizing survey completion with game-based rewards in experience sampling research may increase data quantity, but reduces data quality. - Egon Dejonckheere; Stijn Verdonck; Joren Andries; Natalie Röhrig; Maarten Piot; Ghijs Kilani; Merijn Mestdagh (Comput. Hum. Behav., 2024)