A new 3D Graphics Library: Concepts, Implementation, and Examples. - Markus Alefeld; Jörg Haber; Alexander Heim (VisMath, 1995)

Konstruktion und Implementierung eines neuen Verfahrens zur Kompression von Bilddaten. - Jörg Haber (Utz, 1999)

Using an Enhanced LBG Algorithm to Reduce the Codebook Error in Vector Quantization. - Jörg Haber; Hans-Peter Seidel (Computer Graphics International, 2000)

Enhanced Automatic Creation of Multi-Purpose Object Hierarchies. - Jörg Haber; Marc Stamminger; Hans-Peter Seidel (PG, 2000)

Walkthroughs with Corrective Texturing. - Marc Stamminger; Jörg Haber; Hartmut Schirmacher; Hans-Peter Seidel (Rendering Techniques, 2000)

Customized Object Hierarchies. - Jörg Haber; Marc Stamminger; Hans-Peter Seidel (VMV, 2000)

Beiträge der Computergraphik zur Realisierung eines verallgemeinerten Dokumentbegriffs (Computer Graphics Research Contributing to the Development of Truly 'Generalized Documents'). - Dieter W. Fellner; Jörg Haber; Sven Havemann; Leif Kobbelt; Hendrik P. A. Lensch; Gordon Müller; Ingmar Peter; Robert Schneider; Hans-Peter Seidel; Wolfgang Straßer (Informationstechnik Tech. Inform., 2000)

Dynamic Refinement of Deformable Triangle Meshes for Rendering. - Kolja Kähler; Jörg Haber; Hans-Peter Seidel (Computer Graphics International, 2001)

Geometry-based Muscle Modeling for Facial Animation. - Kolja Kähler; Jörg Haber; Hans-Peter Seidel (Graphics Interface, 2001)

Smooth Approximation and Rendering of Large Scattered Data Sets. - Jörg Haber; Frank Zeilfelder; Oleg Davydov; Hans-Peter Seidel (IEEE Visualization, 2001)

Perceptually Guided Corrective Splatting. - Jörg Haber; Karol Myszkowski; Hitoshi Yamauchi; Hans-Peter Seidel (Comput. Graph. Forum, 2001)

Facial Modeling and Animation. - Jörg Haber; Nadia Magnenat-Thalmann; Demetri Terzopoulos; Thomas Vetter; Volker Blanz; Kolja Kähler (Eurographics (Tutorials), 2002)

Automatic Generation of Subdivision Surface Head Models from Point Cloud Data. - Won-Ki Jeong; Kolja Kähler; Jörg Haber; Hans-Peter Seidel (Graphics Interface, 2002)

Texturing Faces. - Marco Tarini; Hitoshi Yamauchi; Jörg Haber; Hans-Peter Seidel (Graphics Interface, 2002)

May I talk to you? : -)" - Facial Animation from Text. - Irene Albrecht; Jörg Haber; Kolja Kähler; Marc Schröder 001; Hans-Peter Seidel (PG, 2002)

Head shop: generating animated head models with anatomical structure. - Kolja Kähler; Jörg Haber; Hitoshi Yamauchi; Hans-Peter Seidel (Symposium on Computer Animation, 2002)

Speech Synchronization for Physics-Based Facial Animation. - Irene Albrecht; Jörg Haber; Hans-Peter Seidel (WSCG, 2002)

Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces. - Vincent Scheib; Jörg Haber; Ming C. Lin; Hans-Peter Seidel (Comput. Graph. Forum, 2002)

Image Restoration using Multiresolution Texture Synthesis and Image Inpainting. - Hitoshi Yamauchi; Jörg Haber; Hans-Peter Seidel (Computer Graphics International, 2003)

Facial Modeling and Animation. - Jörg Haber; Demetri Terzopoulos; Nadia Magnenat-Thalmann; Volker Blanz (Eurographics (Tutorials), 2003)

Construction and animation of anatomically based human hand models. - Irene Albrecht; Jörg Haber; Hans-Peter Seidel (Symposium on Computer Animation, 2003)

Reanimating the dead: reconstruction of expressive faces from skull data. - Kolja Kähler; Jörg Haber; Hans-Peter Seidel (ACM Trans. Graph., 2003)

Dynamically refining animated triangle meshes for rendering. - Kolja Kähler; Jörg Haber; Hans-Peter Seidel (Vis. Comput., 2003)

Real-Time Rendering of Human Hair Using Programmable Graphics Hardware. - Martin Koster; Jörg Haber; Hans-Peter Seidel (Computer Graphics International, 2004)

Facial modeling and animation. - Jörg Haber; Demetri Terzopoulos (SIGGRAPH Course Notes, 2004)

MIMIC - A Language for Specifying Facial Animations. - Thomas Fuchs 001; Jörg Haber; Hans-Peter Seidel (WSCG (Short Papers), 2004)

Pitching a baseball: tracking high-speed motion with multi-exposure images. - Christian Theobalt; Irene Albrecht; Jörg Haber; Marcus A. Magnor; Hans-Peter Seidel (ACM Trans. Graph., 2004)

Nailing and Pinning: Adding Constraints to Inverse Kinematics . - Mardé Greeff; Jörg Haber; Hans-Peter Seidel (WSCG (Short Papers), 2005)

Realistic Solar Disc Rendering. - Andrei Lintu; Jörg Haber; Marcus A. Magnor (WSCG (Full Papers), 2005)

Physically-based simulation of twilight phenomena. - Jörg Haber; Marcus A. Magnor; Hans-Peter Seidel (ACM Trans. Graph., 2005)

Textures revisited. - Hitoshi Yamauchi; Hendrik P. A. Lensch; Jörg Haber; Hans-Peter Seidel (Vis. Comput., 2005)

Mixed feelings: expression of non-basic emotions in a muscle-based talking head. - Irene Albrecht; Marc Schröder 001; Jörg Haber; Hans-Peter Seidel (Virtual Real., 2005)

Creating Face Models from Vague Mental Images. - Volker Blanz; Irene Albrecht; Jörg Haber; Hans-Peter Seidel (Comput. Graph. Forum, 2006)