Interactive sketching in multi-touch digital books. A prototype for technical graphics. - Jorge de la Torre; José Luís Saorín; Manuel Contero; Jorge Dorribo-Camba (FIE, 2013)

Application of low-cost 3D scanning technologies to the development of educational augmented reality content. - Jorge D. Camba; Alejandro Bonnet De León; Jorge de la Torre; José Luís Saorín; Manuel Contero (FIE, 2016)

Tangible 3D Printed Workshop for introducing Art and Creativity in Engineering Drawing Subject. - Dámari Melian; José Luís Saorín; Jorge de la Torre-Cantero; Drago Diaz (IxD&A, 2017)

The Classroom as a Makerspace: Use of Tablets and Cutting Plotter to Create Pop-Up Cards in Educational Environments. - Alejandro Bonnet de León; José Luís Saorín; Jorge de la Torre-Cantero; Cecile Meier; Eliseo García Marrero (Int. J. Emerg. Technol. Learn., 2019)

Flexible 3D Printed Molds for Educational Use. Digital Fabrication of 3D Typography. - Alejandro Bonnet De León; José Luís Saorín; Jorge de la Torre-Cantero; Cecile Meier; María Cabrera-Pardo (Int. J. Online Biomed. Eng., 2019)

Minecraft as a block building approach for developing spatial skills. - Carlos Carbonell-Carrera; Allison J. Jaeger; José Luís Saorín; Dámari Melian; Jorge de la Torre (Entertain. Comput., 2021)